Ultra Street Fighter IV

Ultra Street Fighter IV

Ver estatísticas:
Colgatts 7/ago./2015 às 8:14
Tearing or input lag on 144Hz monitor? Maybe you should try this...
Hi guys, as you know in game v-sync is broken and GPU control panel v-sync may cause input lag. After manual edit on .ini config file the game run great on my 144Hz monitor and maybe it can help you as well:

1- Be sure in game v-sync is off and frame rate is set to fixed.
2- Go to C:\Users\USERNAME\Documents\CAPCOM\SUPERSTREETFIGHTERIV.
3- Right click config.ini then edit.
4- Change RefreshRate from 60 to 144 and save.
5- Right click config.ini, go properties and check read only.

Obs: undo step 5 whenever you feel like change any in game graphics options.
< >
Exibindo comentários 111 de 11
Yukani 7/ago./2015 às 8:17 
Yeah this is what happends when incompetent companys makes ports...any game that has problems that can't be solved in the IN GAME options should just be removed from steam.. but then again 90% of the games on steam requires you to do manuel tweking if you want the games to run at a ok rate.
Última edição por Yukani; 7/ago./2015 às 8:18
Azza 7/ago./2015 às 14:23 
V-Sync for me has always worked without issue.
kim possible 7/ago./2015 às 17:42 
Escrito originalmente por Azza:
V-Sync for me has always worked without issue.
enjoy input lag
Azza 8/ago./2015 às 3:57 
Input lag is irrelevant if your sticking to one format.
If you going to tournaments and offline events, they are likely run on the Xbox 360. So there will be a different amount of input lag.

There is various configurations and settings you can use, depending on your hardware.
http://www.displaylag.com/reduce-input-lag-in-pc-games-the-definitive-guide/

There is such a thing as too little input lag, playing with the lowest possible input lag will throw you off as much as playing with too much input lag if you switch to a different format.


Colgatts 8/ago./2015 às 8:09 
Escrito originalmente por Azza:
V-Sync for me has always worked without issue.


Escrito originalmente por Azza:
Input lag is irrelevant if your sticking to one format.
If you going to tournaments and offline events, they are likely run on the Xbox 360. So there will be a different amount of input lag.

There is various configurations and settings you can use, depending on your hardware.
http://www.displaylag.com/reduce-input-lag-in-pc-games-the-definitive-guide/

There is such a thing as too little input lag, playing with the lowest possible input lag will throw you off as much as playing with too much input lag if you switch to a different format.

I'm trying to help people who want to play without tearing AND input lag. What is irrelevant to you may not be irrelevant to them.
Azza 8/ago./2015 às 9:02 
Firstly V--Sync in Ultra Street Fighter 4 PC is not broken. It does what it always does, stops screen tearing. Yes it causes input lag but thats normal for V-Sync in any game.

Control panel V-Sync does cause extra input lag, but control panel V-Sync + Max Pre Rendered Frames set to 1 causes less input lag than in game V-Sync.

Lowering the input lag won't make you a better player, it just means you have to time your button presses differently but that doesn't offer any advantage over the default input lag, the default input lag is more than playable. The only benefit to it is trying to more closely match the console input lag if your intending to play on those machines as well.







Colgatts 8/ago./2015 às 10:50 
Escrito originalmente por Azza:
Firstly V--Sync in Ultra Street Fighter 4 PC is not broken. It does what it always does, stops screen tearing. Yes it causes input lag but thats normal for V-Sync in any game.

Control panel V-Sync does cause extra input lag, but control panel V-Sync + Max Pre Rendered Frames set to 1 causes less input lag than in game V-Sync.

Lowering the input lag won't make you a better player, it just means you have to time your button presses differently but that doesn't offer any advantage over the default input lag, the default input lag is more than playable. The only benefit to it is trying to more closely match the console input lag if your intending to play on those machines as well.

Are we discussing playing skills or technical issues here?

The issue here is screen tearing. You're right about in game v-sync, it does what it supposed to do, but it causes another issue.

Input lag may not be an issue for you, but it doesn't mean that it's not an issue to others.
Azza 8/ago./2015 às 13:01 
By other issue I assume your referring to input lag. Yes it does cause input lag but thats to be expected unless your running G-Sync or Free Sync. Yes it causes more input lag than on the the Xbox 360 and PS4 (patched to 1.03) versions which also use V-Sync but less than the PS3 version.

Its fine that in principal that you want to play games with as little input lag as possible and others do too, it doesn't offer you any advantage over other players other than knowing you have less input lag. Thats why I saw making the change is irrelevant. The game is perfectly playable with default settings and in no way broken (although some say the netcode on PC is).

Colgatts 8/ago./2015 às 15:19 
Escrito originalmente por Azza:
V-Sync for me has always worked without issue.


Escrito originalmente por Azza:
By other issue I assume your referring to input lag. Yes it does cause input lag but thats to be expected unless your running G-Sync or Free Sync. Yes it causes more input lag than on the the Xbox 360 and PS4 (patched to 1.03) versions which also use V-Sync but less than the PS3 version.

Its fine that in principal that you want to play games with as little input lag as possible and others do too, it doesn't offer you any advantage over other players other than knowing you have less input lag. Thats why I saw making the change is irrelevant. The game is perfectly playable with default settings and in no way broken (although some say the netcode on PC is).

EVO matches running on xbox 360 and lots of players turning off v-sync to avoid input lag. Input lag is an issue for a lot of people.

I found a free solution that is simple and works better than in game v-sync for me, and maybe a lot of people like me.

In game v-sync works for you? That good, but please stop bringing gameplay advantage to discussion. It won't change the fact that input lag does bother other players.
Última edição por Colgatts; 8/ago./2015 às 20:57
Azza 8/ago./2015 às 16:10 
I don't see why anyone would feel the need to tweak something if it didn't offer a gameplay advantage but we are going around in circles here so we will just have to agree to disagree.
Tommi 9/ago./2015 às 6:02 
Who wouldn't want to reduce input-lag? You play online where lag is already problem. If you can reduce input-lag on your side, so why not? V-sync off and 144hz pretty awesome.
< >
Exibindo comentários 111 de 11
Por página: 1530 50

Publicado em: 7/ago./2015 às 8:14
Mensagens: 11