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报告翻译问题
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Thanks! :)
This has happened to me every single time I have created a lobby. All the players start with a "virtual 4 full bars" and then only very few continue having them at the start of the next match. Never seen a player joining with yellow or red bars.
Hopefully you guys were aware of this issue.
System specification:
South East England.
Wired cable internet.
Download @ 37579kbps / Upload @ 2914kbps
CPU i5 4670k OC @ 4.2GHz Quad Core
Asus GTX 770 Nvidia GeForce DirectCU II OC 2GB GDDR5 Graphics Card.
GeForce 340.52 Driver
8GB Corsair DDR3 1600MHz C9 Dual Channel Memory Kit
Windows 8.1 64bit English
In-game graphic settings:
Resolution: 1920x1080 Full Screen
V-Sync enabled
Framerate: 60-FPS with V-Sync on. Benchmark tool otherwise states 228.732-FPS
Anti-aliasing: C16xQ
Monitor refresh rate: 60Hz
I have zero issues whilst playing 1-player modes.
For the purposes of this test, I tried Arcade Fight Request / Quick Match / Custom Match / Create Match. I suffered from lag/stuttering in every mode.
The ranked matches are not "as" laggy as they were at launch. The lag/stutter from ranked matches is now on-par with Endless Battles with private slots on pre-beta. This being said, the lag/stutter in this beta is still enough to ruin your flow/combos.
Additional: A friend of mine said he was unable to invite me to an Endless Lobby he created for just the two of us. He set the rounds to best of 5 and was unable to invite. He changed it down to 3 and I was able to join.