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Which is to say there's very little that the casual player would be interested in.
SFV has a 4 hour cinematic Story Mode. Short Character Storys with 3-4 fights. A buttload of Survival challenges, the daily challenges (what should be called weekly ones) and an arcade mode comming in the future.
SFV has also the easier combosystem so you won't have to waste 100 of hours to perfect 1f links,you will drop online because of lag anyway.
Why should I pay $90.00 for SFV when I can pay $30 for SFIV?
Gameplay related content can be earned for free,after you buyed the basegame for 60$ you don't have to pay a single cent to unlock new characters. Even some cosmetics can be unlocked for free.
And if you ever want to jump online,SFV has lots of people, SFIV has ~ 200 and half of them is playing Arcade Mode.
No surprise SFV removed everything the comp scene hated in SFIV and turned the game back into SF and not Marvel vs King of Street Fighters.
Irrelevant
Then explain me why Nashs dashing has become nearly obsolent after they reduced the input lag by only 1 frame.
Infiltration got his ass handed to him,the last time he tried to do this.
And yes, SFV removed everything the old SF Veterans hated about SFIV:
-Vortex
-OS City,what put the game on rails from the first knockdown
-Focus to ♥♥♥♥ the neutral up
-FADC,what made the whole risk/reward of DP's absolutly pointless,since it turned a high risk,high reward move into a low risk high reward move
-Ultras your 50% Comeback mechanic, for getting beaten
-1F links,what turned every earned punish into a risk of dropping your BNB and allow the opponent to punish you instead.
-Focus back on the neutralgame. No characters who can skip the neutralgame,like Zangief with Greenhand, Yun,Rufus,Ibuki or Akuma (just to name a few).
- A balanced cast. It's the best balanced Vanilla version the series ever had.
The pros who complain about SFV are to 100% the ones who jumped into the series with IV and have never played older games. The old dogs,such as Valle or Daigo like it much more than SFIV.
And explain me why SFV draws in Alpha and 3S player,but they basicly skipped SFIV.
Again to the Input Delay, Alex Valle played his last(or one of the lasts) Streams on PC and even said how great this game plays with such a low input delay.
Yes PC can run at 4-5f of input delay.
Currently, it's on sale, but when it's not on sale...it's 60 for the base game and another 30 for DLC to get the rest of the characters. So it is 90.
Thanks!