Bigscreen Beta

Bigscreen Beta

Latest update Using 32GB of system RAM
Latest Bigscreen update is using 32GB of system RAM. Memory leak?

Also, maybe a result of the memory leak, Hosts display screen for video/karaoke, etc flashes green randoimly and then Viewport crashes and game crashes.

9070XT, 9800x3d, 32gb 6000 ram, running stock. Win11 2H24
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Showing 1-5 of 5 comments
Try posting on Discord.
Peregrine  [developer] Apr 21 @ 8:40pm 
I'm not seeing this. I just checked my task manager after hosting a public room for an hour and streaming stuff, and I'm currently 768 MB of memory used for Bigscreen.
Are either of you running a 9070XT? I've imaged my system back to Win10 and this no longer occurs and also, the green flashing screen no longer happens but, it does kinda hitch occasionally over time. Maybe 4-5 times until the game crashes.
Last edited by RadioactiveRubberPants; Apr 23 @ 2:27pm
Gothmahn Apr 29 @ 10:41pm 
windows 11 uses a ♥♥♥♥ ton of ram once you install a bunch of apps. I reinstalled windows a few months ago and right now its using 21GB with one chrome tab and some basic apps running after startup. are you sure the game is using 32gb of ram on a 32gb windows 11 pc.... seems unlikely
I guess there is a memory leak, "known issue" with Steam VR --> IF you have AMD graphics card, in Steam VR settings you have to Disable "motion smoothing"

If you don't it will quickly fill all available system RAM and the VR app will crash. W10 or W11, doesn't matter.

With it disabled, everything works completely normally.
Last edited by RadioactiveRubberPants; May 8 @ 3:27am
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