Bigscreen Beta

Bigscreen Beta

Games stutter and drop frames
Everything runs well in bigscreen, including youtube. But when I go to play a game (Overwatch), it stutters and drops frames. At first I thought possibly the video settings may need changed, but then realized it also happened in Slither.io, so maybe it is a bandwidth issue?

I have 50Mb down and 5Mb up connection. EVen a game such as Slither.io though should not saturate bandwidth and obviously is not a graphical strain, leading me to wonder what the real issue is?
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Showing 1-7 of 7 comments
hyperion Aug 21, 2016 @ 7:11pm 
Is this happening in multiplayer or single player? Can you check what level your CPU is when this is happening?
Jayzz911 Aug 23, 2016 @ 8:04pm 
Originally posted by Bigscreen hyperion:
Is this happening in multiplayer or single player? Can you check what level your CPU is when this is happening?

happens to me aswell. Was playing GTA 5 earlier and everything stuttered (including bigscreen) till i turned it off or till gta was no longer the active window, was at about 53% cpu usage. this was in singleplayer big screen and singleplayer gta
Last edited by Jayzz911; Aug 23, 2016 @ 8:04pm
hyperion Aug 23, 2016 @ 8:43pm 
Jayzz, if you're playing a high intensity game like GTA5 you'll most likely need to turn the graphics settings of both Bigscreen and GTA way down. Try turning it to the lowest possible and is should work, then try slowly increasing it so you know where your limit is.
Jayzz911 Aug 24, 2016 @ 4:47am 
Originally posted by Bigscreen hyperion:
Jayzz, if you're playing a high intensity game like GTA5 you'll most likely need to turn the graphics settings of both Bigscreen and GTA way down. Try turning it to the lowest possible and is should work, then try slowly increasing it so you know where your limit is.

To be fair i have the same problem with overwatch, which runs at ~250fps uses about 1/8th of my vram,less than 10% of my actual ram and my cpu wont get near 50%
I could turn it down i suppose but its a bit weird that i have a lot of resources left that will just go unused.
hyperion Aug 24, 2016 @ 11:34am 
Try turning on VSync, you're only going to see the game refresh at the refresh rate of the monitor, so any FPS above 60-90 (whichever your monitor is) is 100% wasted, and performance that could be going into Bigscreen instead.

You've got to remember that you're rendering the Bigscreen environment at 90FPS on two screens as well, and this needs a lot of resources on its own.
Last edited by hyperion; Aug 24, 2016 @ 11:35am
Jayzz911 Aug 24, 2016 @ 5:34pm 
Originally posted by Bigscreen hyperion:
Try turning on VSync, you're only going to see the game refresh at the refresh rate of the monitor, so any FPS above 60-90 (whichever your monitor is) is 100% wasted, and performance that could be going into Bigscreen instead.

You've got to remember that you're rendering the Bigscreen environment at 90FPS on two screens as well, and this needs a lot of resources on its own.
this helped a lot with overwatch honestly. Once i'm in a game it runs pretty well, when in in the menu its still a bit janky but nowhere near as bad as with vsync off.
Tweaking GTA also worked out pretty well. I completely forgot that it would also have to render bigscreen in 90fps twice. Thanks for the help hyperion :D
Last edited by Jayzz911; Aug 24, 2016 @ 5:39pm
shanks  [developer] Aug 24, 2016 @ 8:00pm 
Be sure to let other people know about these performance tricks! It's really hard and not obvious!

Games like to use up as much GPU as they can, so Bigscreen doesn't get enough, causing frame drops, judder, and bad problems :(

We'll work on making this easier for everybody, perhaps with game-specific instructions on our website?
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Date Posted: Aug 21, 2016 @ 3:38pm
Posts: 7