Bigscreen Beta

Bigscreen Beta

Cupid Aug 25, 2019 @ 11:01am
Game pad?
I want to play with game pad in VR because this headset isn’t a vive or oculus, the headset came with a game pad. In order for me to move around I need to click on the computer itself but I don’t wanna do that. Any help?
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Showing 1-3 of 3 comments
Peregrine  [developer] Aug 25, 2019 @ 4:02pm 
Bigscreen doesn't support using gamepads because otherwise it would interfere with people trying to use them to play games in Bigscreen. Imagine trying to play a game in Bigscreen and having it open menus or teleport you around every time you tried to move your character in the game!
meso Aug 26, 2019 @ 6:07pm 
Actually, I'm having that exact issue! I want to play a game but the sticks move my view left and right! So a lot of the games I would play aren't playable. I'm using an Xbox One controller. I've tried turning Xbox controller support on but then up or left on the left stick move my view left and up or down on my right stick move my view right. I normally have to have Xbox Controller support off when using VR as I don't have motion controllers and the only way to bring up the Steam VR dashboard is to hold the back button (with controller support off, with it on I am unable to used the VR dashboard).
Peregrine  [developer] Aug 26, 2019 @ 10:16pm 
Originally posted by meso:
Actually, I'm having that exact issue! I want to play a game but the sticks move my view left and right! So a lot of the games I would play aren't playable. I'm using an Xbox One controller. I've tried turning Xbox controller support on but then up or left on the left stick move my view left and up or down on my right stick move my view right. I normally have to have Xbox Controller support off when using VR as I don't have motion controllers and the only way to bring up the Steam VR dashboard is to hold the back button (with controller support off, with it on I am unable to used the VR dashboard).

The gamepad changing your view in Bigscreen isn't supposed to happen. Unfortunately, with WMR devices, I believe that depending how it's setup, the controllers may be being appearing to Steam as generic VR controllers if you don't have motion controllers detected. I heard from another user with a WMR headset that they were able to resolve the issue by adjusting the custom bindings in SteamVR, though I don't have any first hand experience with this.
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Date Posted: Aug 25, 2019 @ 11:01am
Posts: 3