Bigscreen Beta

Bigscreen Beta

Window head tracking????
On more to the side of application. I have noticed that this is some coding away from doing vr for all games that are not supported by vr. The function of move display to be linked to the tracking of the headset is to be implemented to do this. It wouldnt be perfect but it would be a great leap to immersion in games that are not in vr. To the devs would this be something in the future because using vorpx and inserting game engines into there system is a chore.
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Showing 1-6 of 6 comments
PJblue Dec 14, 2017 @ 1:36am 
Locking the screen to the head can cause significant nausea -- this is the main reason we haven't implemented this for now.
Originally posted by PJblue:
Locking the screen to the head can cause significant nausea -- this is the main reason we haven't implemented this for now.
thats a stupid reason thats like saying because 1% of people are prone to a allergic reaction remove it completely instead of putting a warning a d letting it exist for those who can use it

you vr devs are really starting to piss me off with caveman game design
Xain Feb 23, 2018 @ 6:51pm 
Originally posted by rubjellyonme:
Originally posted by PJblue:
Locking the screen to the head can cause significant nausea -- this is the main reason we haven't implemented this for now.
thats a stupid reason thats like saying because 1% of people are prone to a allergic reaction remove it completely instead of putting a warning a d letting it exist for those who can use it

you vr devs are really starting to piss me off with caveman game design

Not as peeved as this guy but this is the reason I am buying Virtual Desktop. I have an iron stomach and don't get sick. I just want to use Tridef 3d and this to play non-vr games in VR.
shanks  [developer] Feb 23, 2018 @ 10:48pm 
We've considered it and it takes time to implement the feature. We plan to eventually implement this.

It's not about nausea, it's that we just don't have the time right now to implement this.
polorbear1147 Feb 24, 2018 @ 7:50am 
Originally posted by shanks:
We've considered it and it takes time to implement the feature. We plan to eventually implement this.

It's not about nausea, it's that we just don't have the time right now to implement this.
LOL 2 devs one post!
rgey Mar 11, 2018 @ 3:46am 
its implemented and it works.. ( and i have no nausea )
http://steamcommunity.com/app/457550/discussions/0/1694914736009129719/
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Showing 1-6 of 6 comments
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Date Posted: Dec 13, 2017 @ 2:14pm
Posts: 6