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When projecting a 2D image/video in VR, there is no stereo disparity of the image itself, though once projected for the HMD (2 separate images), there is some disparity. If you're someone that isn't sensitive, this has no effect. Convergence is the natural side effect of distance. In VR, the difference between a small, close screen (assuming it's flat and not curved) and a far, large one is mostly convergence. All other things being equal, the further something is, the closer to parallel the eyes are relative to each other (staring at a star for example) and the farther something is, the closer the eyes are to crossed.
This can be manipulated backwards too. If I place the exact same background in front of both eyes, then an image in front of each and move the image for the right eye, to the right and the left eye, to the left, then I decrease convergence (move the eyes towards parallel) and the further away the brain will think it is. If I move the image for the right eye to the left (closer to the nose) and the image in the left eye, to the right (closer to the nose), the closer the brain will think it is.
The effect of convergence is what makes the Magic Eye pictures possible and makes for a great way to explain this phenomenon. There are some other great explanations here: https://en.wikipedia.org/wiki/Autostereogram
Some people just don't perceive depth well though and they rely much more on other natural phenominon such as occlusion (nearly things blocking further ones) or depth-of-field (things further/close than what you're focused on will be blurred) and since VR is artificial and lacking some of these cues or they can't be seen due to the limited resolution in rendering and display (like subtleties of reflections), they won't see depth as well in VR.
Perhaps you're one of those?
More good reading at: https://en.wikipedia.org/wiki/Stereoblindness and https://en.wikipedia.org/wiki/Depth_perception
Press forward on Vive/Touch to move it forward.
Or use the 2D interface and click on the Customize Screen icon on the left of the UI. You'll see several sliders, and one is called "Depth"