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Our environment artist had some issues getting the lighting to look good if it was completely dark/black without lights on. We'll be revisiting this soon in our new cinema environment (which is MUCH larger) and will hopefully be even darker!
Second issue is that we can't turn down the lighting within the app because the lighting/textures are baked in and fixed. To make it dynamic will be computationally more expensive to do in realtime on the GPU.
TL;DR stay tuned, future environments will be much darker
You're correct, it would also reduce the brightness of the screen and make everything look weird.
We have plans of changing that in the future though, with new rendering techniques.