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Сообщить о проблеме с переводом
I agree with the general sentiment, but none of my mods seem to have broken with this update.
Never had this issue. I guess I am using far less mods or something?
- Dupes teleporting or jittering in/out of doors or several blocks away instead of being stuck inside like the critters do.
- Dupes catching breath doesn't use oxygen; Brothgar proved that you can have a huge amount of dupes and never need any oxygen production at all as long as you're careful. Though, this is long-standing.
- Building outlines often disappear when moving the mouse around.
As far as features go, I was hoping that the base game would get some disease love, so that doctors have a reason to exist, even if only through harder difficulty. Things like spreading certain diseases to each other when they cough nearby, puking if they stay food poisoned too long, something they get after having 'Major Eye Irritation' too long, or other such things. My thoughts on this are more Rimworld-esque where certain ailments can just debilitate, but worse ones can cause them to need to be in hospital or will get worse and eventually die.
更新每次都弄坏mod
你们能不能解决这个问题,让游戏的兼容性提升?