Oxygen Not Included

Oxygen Not Included

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nadnerb4ever Feb 12, 2019 @ 6:55am
Improve Plumbing (extract pipe contents)
I like what is trying to be done with the "extract pipe contents" ability, but it needs some improvement to be useful. A common situation that I will run into is I will be trying to remodel a part of my base and I need to remove some plumbing. Emptying the pipes before deconstructing them sounds like a great solution, but the problem is that new liquids will just flow into the newly emptied pipe, which makes this unhelpful. It would be great if there were a way to "empty and dismantle" a pipe all as one atomic action that does not result in liquid spillage.
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Showing 1-6 of 6 comments
Doombunny Feb 12, 2019 @ 8:37am 
build your new pipe route and put a pipe bridge before the section you want to remove (input port on the pipe). This will prevent new fluid from running into it while you empty it or while it empties on its own into where it was going in the first place.
Elidrin Feb 12, 2019 @ 6:55pm 
The abilty allows you to remove trapped water.

Turn off the pump before emptying/destroying the pipe.
sgargoyle Feb 14, 2019 @ 9:45am 
yah safe lockout procedures are up to the user even in the real world your supposed to turn the main line off before working on anything. we even use locks to prevent them from being turned on again accidentally
AlexMBrennan Feb 14, 2019 @ 1:47pm 
build your new pipe route and put a pipe bridge before the section you want to remove
OK. Now, how do I remove the pipe bridge without spillage? Do I keep building pipe bridges until I reach the liquid pump?

yah safe lockout procedures are up to the user even in the real world your supposed to turn the main line off before working on anything
If the valves didn't take up one cubic meter of empty space I might be inclined to install more of them.
Last edited by AlexMBrennan; Feb 14, 2019 @ 1:49pm
FDru Feb 17, 2019 @ 12:33pm 
Originally posted by AlexMBrennan:
build your new pipe route and put a pipe bridge before the section you want to remove
OK. Now, how do I remove the pipe bridge without spillage? Do I keep building pipe bridges until I reach the liquid pump?
Bridges don't contain anything, they just transfer it to its connecting pipes. You can delete them without spillage any time.
nadnerb4ever Feb 20, 2019 @ 6:48pm 
Originally posted by Doombunny:
build your new pipe route and put a pipe bridge before the section you want to remove (input port on the pipe). This will prevent new fluid from running into it while you empty it or while it empties on its own into where it was going in the first place.

I have taken to doing this, but it is a huge pain to do. It would be a nice QoL feature to not need to do this.


Originally posted by sgargoyle:
yah safe lockout procedures are up to the user even in the real world your supposed to turn the main line off before working on anything. we even use locks to prevent them from being turned on again accidentally

I am aware of this, and yes the correct thing to do is to put frequent shutoff valves in your pipeline to make it easier to drain sections of pipe. But does that really add anything to the quality of the game? In the case of something like this I would prefer "convenient" over "realistic".
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Date Posted: Feb 12, 2019 @ 6:55am
Posts: 6