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This is a really weird design decision, more so because all the other critters need to be fed constantly. What happens if you stop feeding fish in your aquarium?!
There is a way, though I suppose people will call it an exploit:
You can make a setup where the fish feeder only holds a maximum of 1kg to 5kg(or more if you want) of algae, and using automation you only allow it to be filled once per cycle. One Pacu has access to feed from it ... you can keep a Pacu alive and laying eggs with this method. You can build a battery of small tanks with 1 Pacu in each for more eggs.
This 'exploit' actually makes more sense to me than having some Pacu eat through tons of algae rapidly then continuing to exist with no food at all!
You can use Airlock doors on the walls with automation. when they open, they will add space for water to go creating a low tide. Closing these doors will push the water creating a high tide making water to go up, allowing fish to reach your Feeder. you can time these with a clock. Doesn't consume energy at all, only the second when closing and opening doors.
You can combine it with this Idea.
If you feed it 1kg per cycle you will keep it happy and it should lay 2 eggs before start to starve. Then you can stop feeding it and just remove from tank and put there freshly born pacu to continue process until next starvation.
I'm not arguing it's fine as is, I think Pacus are poorly implemented. However, I don't think they will be changed much, so i'm ok coming up with workarounds. I would just say that you wouldn't have dupes filling feeders, that's too much of a waste of their time. You would automate the entire thing in a closed section using sweepers: sweepers can remove eggs, meat and other materials from the room, stick egg(s) in incubator(s), fill the feeder once per cycle, send excess eggs along with meat to the kitchen, etc..
Saying that though, I think I would just ranch Hatches instead ... plentiful food with +2000 tons of low-value rocks vs hard-to-get algae .. hmmm, coal vs polluted dirt .. hmmm
First, you need a Morb + Puft Ranch Combo = Slime Supply to convert to Algae.
Next, you're not relying on Algae but Water as Oxygen supply. Just 1 Cool steam vent will help you out or whatever it is. Its up to you how you'll manage the heat.
Finally, create an Automation System for your Pacu Ranch and optional, with conveyers.
Pacus are for high quality food and a necessary Ranch to supply you with PDirt to convert Dirt. (there are also other ways.) By then you'll be able to start with the Sleat Wheat Grain Farm.
Pacu lives in a space above mesh tiles:
https://steamcommunity.com/sharedfiles/filedetails/?id=1798820160
When it starts to starve (can be measured using water clock) lower doors open and water level drops:
https://steamcommunity.com/sharedfiles/filedetails/?id=1798820194
Top door opens next and since pacu has no longer any water to swim, it moves to "retirement" tank ;-)
Here is automation part:
https://steamcommunity.com/sharedfiles/filedetails/?id=1798820228
This is just a proof of concept. Final automation for in-game solution will be more complicated, but I leave that for you to solve ;-)
You think I want people to build using neutronium?