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It feels dodgy to let the dupes unsupervised while attending a new asteroid, let alone several.
I do however enjoy the space/rocket part a lot more than in the original game.
I would like to be able to build those transferring units between all asteroids and the main one so I could automate digging/mining and transportation of those resources straight back to the main base without too many dupes present at any said time.
Unfortunately those pieces of equipment are not (yet?) "buildable"..
https://steamcommunity.com/sharedfiles/filedetails/?id=3455484727
On the other hand, I need the dlc to play the Baator mod
and it's kinda neat how the game transitions to logistics of managing resources across colonies. sending cargo around is an interesting twist to management.
but then I get a few little colonies going and it's like "ok, now what?"
as I said, you can't really do anything with them because there's no space so then you just go activate the device and win the game without even needing to touch half of the tech?!