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Een vertaalprobleem melden
This back and foward, checking what people are building, always makes you want to go beyond your comfortable space and that way you improve your way of playing and facing problems.
One good thing to vent out and express yourself on the game, that I think it could help you:
Do a second save of your gameplay, and call it test. Then activate develop mode "KLEIPLAY" and in game activate sandbox. And build like crazy. Implement what you were thinking and explore :)
do hatch farm for coal, 2 farm (96 tiles, 8 criters) as soon as you can and you will not be out of power time to get your 2nd source.
Hope it helps...
1) never cool hot water. it's a lost cause. very slow and very energy consuming.
2) send it to the electrolysis room instead. When hot water turns into gas, a lot of heat is lost due to the difference in heat capacity.
3) at first you can use cold water for electrolysis and not cool oxygen and hydrogen at all, and then you will need to make a long combination of an aquatuner, a heat exchanger and a steam turbine, which will require steel.
4) if you are lucky and find an anti-entropy agent, you can cool the gas through it (I have never tried it yet).
In this version, germs aren't scary (at least they won't kill anyone). (e.g. Slimelung) just look a little annoying,Remove F9 from your keyboardYou can heal sick replicants.
Unless you have a very stable source of food and oxygen, don't print too many replicants. If you print too many replicants, they won't have enough food and oxygen.
If one replicant dies, the other replicants will feel sad and increase their stress.you can bury the dead replicant so that the other duplicants are less sad
Decor overlay and room overlay are also very important, and planning them properly can increase the morale of the duplicants and reduce their stress.
I used translation software to write this, please point it out if I make a mistake.
Figure out basic objectives for your colony, experiment with the tools available and check them off the list. Become familiar with other issues that arise on your journey, start tackling those problems and move forward. Don't be afraid of sub-optimal choices or failure, this game is about learning above all else.
And most importantly, have fun with it. It's a sandbox, you can come up with whatever wacky design imaginable; then try your hand at making it a reality.
Therefore, IMHO it is much more useful to ask on the forum about something that is not clear.
Some of the YouTubers play with mods that make the game easier. For example, a person says that he was tired of water seals and installed a mod that makes the door airtight. They may have a dozen mods. For me, this reduces the pleasure of the game, but for many YouTubers it is more important to show their coolness in front of the audience.
Therefore, you should not worry too much about the speed of your development of the game.
Depends on the gas they're in as they can tolerate 95C co2/75C O2 while 75C hydrogen or Oil will cook them.
Level 1: Oxygen
Level 2: Food
Level 3: Power
Level 4: Liquids
Level 5: Temperature
Level 6: Industry
etc...
Within each level there are progressive solutions.
1.Oxygen
a. Oxylite
b. O2 Diffusers
c. CO2 management
d. SPOM
etc...
When you are stuck, ask what your base needs next to be sustainable. Then consider what solutions are within your reach. Destroy and rebuild as you progress on small steps.
Lol, well I just installed that mod today after 300 hours in the game, i've built countless liquid locks now, using different liquids for different situations too, i had to use cruid oil and a vaccum to liquid lock my nuclear reactor for example, because the steam in one of those bad boys gets up to 300+ degrees when you are starting it up.
Anyway, i feel like ive earned the right to use the air lock mod because i avoided it for a long time and played the game properly, liquid locks are cool, but after the 50th one they arent challenging or interesting anymore, plus an airlock door isnt really something that is out of place in this game anyway.
A snappy description. I like it 👍🙂