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And AIUI, I first need to somehow create "natural" tiles in all the spaces where I want something planted (probably using a glass maker to melt algae or phosphorite, with custom piping for every tile). And then I need to gradually shift walls around for every individual seed that gets planted to make the pips plant them in the correct order (or else I need to space them even farther apart).
But yes, in terms of ongoing costs that is clearly the ideal option.
Also that would require 5 oil reservoirs, but the wiki says there are only 1 to 3 per world. (I've found 2 so far.)
But yes, it's true that it's not a dead loss of 8 tons of pwater.
TDTDT...
TDTDT...
TTTTT...
Can be built in one go, then deconstruct the doors, they will turn to natural ore tiles which pips can plant upon.
Put ladder blueprints over all tiles and then deconstruct one by one as seeds get planted (BPs block pip planting)
Check out this post, one of the easiest things to do in oni
Re: deconstructing doors, I'm concerned about using up 200kg of metal ore per natural tile. I don't think I currently have enough metal ore to do the whole farm that way even if I were willing to blow my whole stockpile (which I am definitely not willing to do).
(Also, since that thread is more than a year old and the "deconstructing a door" thing sounds like a bug, I wasn't sure whether that would still work.)
Also sounds like you need to excavate your asteroid more, there should be several hundred tons metal ore out there 😁
(Oni Assistant say that a fully-automated wild farm with the same output as my current farm should have ~360 plants; at 200kg a pop that's 72 tons. And that's before counting all the wires and conveyor belts and doors and stuff.)