Oxygen Not Included

Oxygen Not Included

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John Hadley Jan 14, 2021 @ 12:40am
Spaced Out - How do I use the sugar engine?
I tried to put a sugar engine on a rocket today in the spaced out dlcand the spaceship said it couldn't even travel one hex. It said that it could travel one hex per 300kg of rocket fuel or oxidizer, whichever was less. Since the engine only holds 300 kg of rocket fuel, I guess if 300 kg power worth of oxidizer it could go a maximum of one hex. How am I supposed to use a rocket that can only go one hex? I've never found a planet less than 2 hexes away.

Am I missing understanding of some kind of additional module I can attach for this rocket to go further with the sugar engine? I built my rocket with a sugar engine, trailblazer lander, solo spacefarer nosecone, and small oxidizer tank.
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Showing 1-6 of 6 comments
Chewy102 Jan 14, 2021 @ 12:53am 
Stick to the CO2 rockets for now. There's no need to bother with candy rockets just yet.
Big Hat Logan Jan 14, 2021 @ 1:55am 
Liftoff into space and landing consumes no fuel. Therefore, a planet 3 hexes away only requires fuel for one hex.
Strygald Jan 14, 2021 @ 4:54am 
Did you build a solid oxidizer tank on top of it? you also need to fill the oxidizer tank right up.
Last edited by Strygald; Jan 14, 2021 @ 4:55am
John Hadley Jan 14, 2021 @ 8:08am 
I did build the oxidizer tank. I put 325 kg of fertilizer in it which was all I've found in my game so far, but found that doesn't count as 325 kg of oxidizer. It only counts as 1/3 of that much appararently, so I guess I will need 900 kg of fertilizer to travel a single hex with this rocket. I didn't realize that taking off and landing is free though, so I guess that much is just enough to travel to the first planet you discover with the telescope if I do get that much fertilizer or if I find a pocket of oxylite. I don't have plastic yet to make my own oxylite.

I'm not sure its worth the effort of having to manufacture fertilizer when I have hundreds of kg of extra CO2 just from my duplicants breathing already, but if one hex *IS* actually enough to get to a planet then I can see a possibility that I could send a rocket with solo nosecone, sucrose engine, small oxidizer tank, orbital cargo module (stocked perhaps with enough materials to build a rocket landing pad, enough sucrose to restock the engine for a return flight, some food, seeds, and critter eggs), and trailblazer lander, and and that would be enough to deploy the orbital cargo module with the colonization materials, then land a duplicant wearing an exo suit on the planet with the trailblazer lander. He would have everything he needs to immediately build a rocket landing pad, so the rocket ship can land on the surface of the planet and be completely ready for a return trip if desired within only one or two cycles.

John Hadley Jan 14, 2021 @ 9:21am 
It seems to me that there also must be something wrong with the description of the small oxidizer tank and that is contributing to the confusion. I built a fertilizer synthesizer to make more fertilizer since I didn't have enough fertilizer for my rocket to go one hex. Its been filling up slowly and now it says I have 495 / 2700 kg of fertilizer and 300 kg / 300 kg of sucrose and that is now enough for the rocket to travel one hex.

In the small oxidizer tank info panel it now says:

Range Remaining: 1 tiles

This was 0 when I had 325 kg of fertilizer in the rocket. If I hover over this with my mouse I get a hot tip that pops up and it says:

Range remaining is calculated by dividing the lesser of fuel remaining and oxidizer power remaining by fuel consumed per tile.
* Fuel consumed per tile: 250 Kg
* Fuel remaining: 300 Kg
* Oxidizer power remaining: 165.3 Kg

The lesser of fuel remaining and oxidizer power remaining looks to me to be 165.3 Kg and since I consume 250 Kg per tile I should only have a range of 165.3 / 250 = 0.6612 tiles if this tool tip description was accurate and the maximum range of the rocket even if I had over 300 kg of oxidizer power would only limited by the fuel and be 300/250 = 1.2 tiles. Since it appears to not be accurate perhaps the maximum range of this rocket is actually 2 tiles or even more if I get it completely filled up with fertilizer.
Last edited by John Hadley; Jan 14, 2021 @ 9:21am
Xilo The Odd Jan 14, 2021 @ 2:30pm 
sugar rockets for the moment, seem to just be an idea, the Co2 rockets are a bit easier to manage. i hope they add back in the other forms of rockets sometime soon.
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Date Posted: Jan 14, 2021 @ 12:40am
Posts: 6