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July 22, 2024 - https://forums.kleientertainment.com/forums/topic/157499-game-update-dlc-beta-616718/
July 18 - https://forums.kleientertainment.com/forums/topic/158385-oxygen-not-included-the-frosty-planet-pack-dlc-launch/
So if we take it in short.
Bionics runs on oxygen and power, optionally on lubricant as well (Penalty without). No Co2.
You can fit 8 boosters, this determines their skills and abilities. No "learning".
They need a toilet or gunk removal station. Gunk will clog toilets after usage. Liquid gunk can be disposed to either space, boiled into petroleum or crafted into lubricant.
The bionics don't seem to care about temperature much. They can operate for quite a while without oxygen due to internal tank. But they really hate liquids.
So its possible to run these completely without farming or having to deal with Co2.
Also they do not need sleep. Sleep is essentially only to produce chips.
Running without lubricant is not bad, if you can keep high morale (easy). +15% stress and -4 athletics.
Flydos cant be removed again, this is likely to be fixed.
They use a lot of oxygen in their off work period. But they can use the gas filler station. However you need 1 per bionics unless you have shifted down/work times. Without they run around in places and open the mouths and suck all in, devastating for flesh dupes.
They use what is equal to 200W all the time. They release about 17-18KG of gunk per cycle, just seems to be short off what to need for the balm gear lubricant.
Flydos use 50W all the time.