Oxygen Not Included

Oxygen Not Included

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Storing clean slime.
I like to play as if diseases are a big deal, and I take care of having a chlorine room for disinfection purposes.

I have my duplicants store slime on said room, and then I wait in order to transfer under water (so it doesn't gas off and my duplicants don't need to go through chlorine to get it.

HOWEVER, whenever I task them to transfer the already disinfected slime, it somehow picks up germs again. It might pick up like 8 germs, but that is all you need for it to start multiplying again.

I think it is either a bug or something else going on. I am losing hope on my duplicants being able to complete the transfer and I might have to move to automation altogether.
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Showing 1-9 of 9 comments
PepeMilagro Jul 4, 2024 @ 9:27pm 
When I mine a slime biome, I usually store all the slime right away in a couple of containers in the polluted water that ponds in the bottom. Then drop some clean water on top of it to stop the production of polluted air.
After that I filter the air and wait for all the germs it contains to die off.
Third stage would be to transfer all the contaminated slime in a wee over-pressurized chlorine chamber. Once it is disinfected, I then proceed to transform it into sterile polluted water and algae in situ. I have no particular use for slime, so I have no interest in storing it long term.
It's tedious but still the fastest way I found to clear said biome.

During this whole process, the biome is sealed off with a water lock, the dupes go in with suits, the slime does not get out of the biome, and there are plenty of sinks and disinfectant stations nearby the suit station. And once everything is in containers, I disinfect the staircases manually with a vengeance.
You just can't trust those dupes ...
Last edited by PepeMilagro; Jul 4, 2024 @ 9:42pm
Bobucles Jul 4, 2024 @ 9:35pm 
Dupes are very, very, very unpredictable. They will clean out slime when reaching an ore washing station, but it can take multiple stations in a row to clean bigger hauls. They will drop everything in their hands at the end of shift, go in wacky directions, and every new storage container is an opportunity to mess up your system.

Your best bet? Don't let your dupes touch it at all. Send the material straight to automation. The automation system can check ore for germs and pass it through chlorine rooms as needed.
Delaradra Jul 5, 2024 @ 4:23am 
Not sure if you have them wearing environmental suits, but if there are germs on the suits it will transfer a bit to anything they pickup while wearing them.
The Queen Salis Jul 6, 2024 @ 5:24am 
Honestly I just immediately throw the slime into the extractors, disinfect the ALGAE before using it, and use the slimelung water to combat food poisoning - an unit of water can only contain ONE kind of germs - they kill each other. Adding some slimelung water into a food poisoning storage tank rapidly disinfects it and the slimelung will slowly die in liquid.
NiceGuy Jul 6, 2024 @ 6:32pm 
Slime can not be desinfected as the slime is the germs itself. There is no clean slime it would be the same if you would take about clean dirt.
You can keep slime in chlorine to stop it from releasing germs but as soon as it gets out of the chlorine the slime stars to release germs again because it's made of germs.
Last edited by NiceGuy; Jul 6, 2024 @ 6:36pm
Delaradra Jul 6, 2024 @ 6:35pm 
Originally posted by NiceGuy:
Slime can not be desinfected as the slime is the germs itself.
You can keep slime in chlorine to stop it from releasing germs but as soon as it gets out of the chlorine the slime stars to release germs again because it's made of germs.

This is false. Once disinfected; it can still release polluted oxygen, but not germy polluted oxygen.
Last edited by Delaradra; Jul 6, 2024 @ 6:38pm
NiceGuy Jul 6, 2024 @ 6:47pm 
But polluted oxygen causes slime lung and is unhealthy. So no it's not clean or healthy or secure. It's still polluted. true I don't know the specific coded calculations but handling slime is supposed to cause germ/health problems. At least that's what would be realistic and I observe.
View The Phenom Jul 6, 2024 @ 8:56pm 
Originally posted by Disciple.:
I like to play as if diseases are a big deal, and I take care of having a chlorine room for disinfection purposes.

I've got you covered, OP. Now, diseases can actually be a big deal again.

https://steamcommunity.com/sharedfiles/filedetails/?id=1911357229&searchtext=diseases+restored
beamupstc Jul 7, 2024 @ 5:11am 
Originally posted by NiceGuy:
But polluted oxygen causes slime lung and is unhealthy. So no it's not clean or healthy or secure. It's still polluted. true I don't know the specific coded calculations but handling slime is supposed to cause germ/health problems. At least that's what would be realistic and I observe.
Polluted oxygen causes the Nasty Lungs status, but slimelung only if infected with slimelung germs. And realism aside, handling slime that's been sterilized of germs (and kept away from new transfer) poses no risk other than the potential of Nasty Lungs from offgassed PO2.

But it is VERY easy to have some germs transfer around, e.g. to and from ladders, then re-infect previously sterilized slime. And then they'll very rapidly multiply out of control again. This is exceedingly likely to account for your observations.
Last edited by beamupstc; Jul 7, 2024 @ 6:44am
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Date Posted: Jul 4, 2024 @ 8:54pm
Posts: 9