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It takes 125°C vapor and returns the 95°C water.
The turbine itself also needs to be cooled.
And it use the self-cooling mode with turbine output water, i.e. through spilled refined oil (10 kg per cell is enough) and a radiant liquid pipe.
In this mode, the turbine gives somewhere 150-300W, because it works intermittently and does not have time to reach full output power, but aquatuner is cooled and therefore we reach our goal.
BTW aquatuner for such setup should be make of steel and supercoolan not neccessary, refined oil enough.
Gold vulcan example:
https://i.imgur.com/Yo5vzPY.png
I don't think you understand why aquatuners are used at all. You see, heat flows from the hotter object to the colder object, and we need to spend energy to reverse this (e.g. your fridge uses electricity to move the heat from your food to the outside).
A typical use for an aquatuner would be to cool your base to 20C because the ambient temperature of 50C is not enough to produce steam: You pay electricity to move the heat from your 50C base into the steam, which is then destroyed by steam turbines.
However, gold volcanoes are considerably hotter than 125C, so there is no need to pay electricity to move the heat from the 2600C molten gold into the steam. Just pump 5tons of steam into the volcano room and you can scrap the 2 coal generators that are powering your cooling loop, and even generate some electricity for your base:
https://steamcommunity.com/sharedfiles/filedetails/?id=2226000818
At the very least you should use a passive cooler to pre-cool the gold to 125C before you start using active cooling to further reduce the temperature if you are worried about the gold heating up your base too much.
No u.
You cool entire base? For what?
The only places that required cooling are farms.
All heat sources should be moved out of living space.
Cooling by aquatuner the oxygen, not a base, supplied to the base is required only if you do not have the cool slush geyser or polluted water vent.
1. I dont need additional power sources, becouse petrolium and natural gas generators are enough in most cases.
2. Volcanoes are not a very convenient source of energy, because they work periodically.
BTW. I don't think you understand how to build apropriate airlocks.
https://i.imgur.com/IuriCMi.png
Also specific heat capacity directly affects the heat moved per Joule spent. Petroleum is terrible because it has a heat capacity of 1.76. Before you get super coolant polluted water is the best liquid to use for aquatuners because it has a heat capacity of 4.179. That it turns to steam at 120°C is not a problem because like we said before you should cool hotter environments with the steam turbine directly. There is never a reason to move heat within a >125°C environment with an aquatuner.
I did not say that either.
If you cool the base by cooling the oxygen then you are cooling the base.
I already agreed that efficiency is optional.
The aquatuner will output it's heat into the surrounding area, if you make that area a pool of water it will heat up the water and turn it into steam.
If you make that crude oil it'll turn into petroleum and then sour gas.
Sour gas can't be used to power anything and definitely not a steam turbine so we use water.
Problem:
The steam will heat up so much that it'll start to damage your aquatuner due to overheating, and maybe at some point melt it. Steam can go up to 1000+ degrees.
A solution:
Build a steam turbine, this will suck up the steam of ~125+ degrees generated by the heat of your aquatuner and output ~95 degrees of water back into the area with the aquatuner, thus removing heat. I've read it does remove around 10 percent but I'm not sure if that's correct.
Cherry on top:
Steam turbine generates a little power so instead of using 1200W from any power source you'll be using less.
If you're able to get full capacity out of the steam turbine (+850W) you'll only have to add 350W from a different source to get to the 1200W the aquatuner uses.
I'm netting 234 watts with no cost save the time to set it up. Muahahaha.