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My question was asking if I could set it up so they'll always use atmo suits if things are in range, and if not, only then use jet suits.
Perhaps hoping that a clever way around it would just be handed to me is unrealistic. I'll figure something out.
And dividing space into sections probably won't solve the issue in the same way that restricting access to specific dupes won't solve the issue.
That said, duplicants do prefer the shortest/fastest path to their workplace. So by making the jetsuit access a much longer/slower way, dupes should prioritize using atmo suits, if available and the workplace is reachable by them.
But this will probably lead to some other problem (I haven't used jet suits in a long time, so I actually don't know if this is still true, but I assume so). Namely that jet suit dupes will now take the shortest path back into the base, too, and therefore leave their suits at the atmo suit checkpoint, which means you'll have to manually put the suits back into the correct dock.
At the same time making the way back to the jet suit checkpoint as short as possible (via one way doors for example) may lead to dupes leaving their atmo suits at the wrong checkpoint (I guess this could be alleviated by making the jet suit checkpoint inaccessible without the ability to fly).
tldr:
Try to make the way from jet suit checkpoint to workplace as long as possible, so dupes prioritize atmo suits.
Try to make the way back to the jet suit checkpoint much shorter than to the atmo suit checkpoint, but make the jet suit checkpoint inaccessible to non flyers from the outside.
I'm pretty sure that won't work perfectly either, but probably better than nothing.
That may be an issue, try to restrict some of the jetsuit exit's access such as making them pass a 3 tile high wall.
I haven't used jet suits in a while either, and it's because of things like this. So short of sectioning off areas, and even then, with the petroleum surplus, jet suits are still a nuisance.
Now you only need to figure out how to decrease the signal counter. no idea about that.