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I would often use the gas reservoirs to cut the pumps filling them off to save that happening but it takes up wayy more space that way.
The Shutoff is more power efficient but requires a more careful setup, possibly with an overflow and separate battery to ensure it always works as intended.
Since hatch farming is so efficient at making coal, i just use coal gens until I get to higher level power sources.
You can make passive gas filters, too.
https://www.youtube.com/watch?v=o1YJklClv_I
They're handy when you don't want to run wires to a remote area, or for a temporary filter, like starting a SPOM up and don't want to have to keep repairing hydrogen generators because oxygen is in the lines, or air masks/exosuit docks breaking from hydrogen getting to them.
But if it's only something you are processing a little of, or infrequently, then to me a little power is better than the headache and balancing act of the shutoff.
I also find in the early game, I have enough power and I don't have a lot of liquid or gas to process. Then midgame I am running more machines, and more material, so efficiency becomes more relevant. So I use one filter. When I need a second one, or start processing a lot of something, I then switch to using shutoff.
Yay, someone else understands the power of the Flow Valve.