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Thank you. :)
https://steamcommunity.com/app/457140/guides/?searchText=&browsefilter=trend&browsesort=creationorder&requiredtags%5B%5D=Secrets&requiredtags%5B%5D=-1#scrollTop=0
So what would your suggestion be? a bank of only smart batteries with just one hooked into the automation system?
The most effective energy storage is raw fuel. Stock up on coal, oil, and arbor wood, then turn it into power any time you like.
The automation of smart batteries is their biggest strength. A single battery can power down your generators, and in doing so save massive amounts of fuel. Multiple batteries can set up energy priority for the next level. Set up different battery limits, then plug each of them into different sets of generators. As the storage goes down, more generators turn on to save the day. Nice.
It can be tempting to build a massive energy bank to support solar power. But consider that when solar is up, everything else can pretty much turn off and save fuel. Use the fuel for powering through night hours, for example a single night coal gen can do the same work as multiple batteries.
The setup is very simple. Build a smart battery, build a generator, connect automation wire from the battery to the generator. That's it. The generator will now only activate and burn fuel on demand, using settings from the smart battery.
Spoms are their own kind of project. There are plenty of guides on them, either in the steam guides or a google search away.
Yes, I've found a SPOM set up that I've managed to get to work, the first time I built it. For some reason, the second time I built it, it didn't work right...but that may have been due to a couple of small changes I made after building the first one.
Thanks for your help and advice. I'm sure my hamsters will appreciate not having to build so much, or run so much...haha
In any event it's simple enough to just build more smart batteries, they're all equal with each other. Use generators as proper backups, and don't look at the other batteries ever again.
Alternatively, you can (again if you have the spare manpower with no pressing duties) wire a couple jumbos together to a manual generator or two and tap into that as a backup redundancy when and where needed. If you don't have a ton of work schedules set up for your colony, this could serve you well as the power for say, a rec room, where everyone will be converging at the end of each cycle.
But otherwise, don't overthink it. Do a bit of trial and error and adapt as need be.
I guess the rocket batteries will not do. Was considering one smart battery and the rest jumbo batteries, but the runoff isn't proportional to the maximum power capacity so I would expect issues eventually. So I guess two dozen smart batteries, either connected by temperature with the volcano steam chamber or within the chamber itself will have to do, which is very space inefficient but will work and maybe also streamline some of the automation.