Oxygen Not Included

Oxygen Not Included

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insulation?
Hello there! Can you guys tell me why insulated tiles made of insulation with a thermal conductivity of 0.000 go into heat exchange? Thx in advance
https://cdn.discordapp.com/attachments/659466377777643523/1077623541102551172/image.png
Last edited by КАК ЗВЕРЬ ЕБУСЬ; Feb 21, 2023 @ 8:13am
Originally posted by Bravo:
Also is the mechanic that bypasses TC, Flaking. If the tile possesses enough energy to evaporate or melt 5kg of the neighbouring material, then that material will instantly evaporate or melt (as applicable) and the energy will be drawn from the tile.

This might be seen from abysallite tiles in the oil biome that have been (super) heated by the neighbouring magma biome so that oil is converted to petrol or even sour gas.
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Showing 1-15 of 16 comments
XceptOne Feb 21, 2023 @ 11:22am 
According to https://oni-db.com/details/superinsulator and the wiki insulation has a conductivity of 0.00001 (so, not zero).

Heatexchange occurs if at least 0.1 DTU or more is transferred.
You can find some formulas here:
https://oxygennotincluded.fandom.com/wiki/Thermal_Conductivity

So, the effective temperature difference needed to enable heattransfer depends on what kind of pipe you've got there and its' used material.
CloudSeeker Feb 21, 2023 @ 12:28pm 
The only total insulation you will find in this game is vacuum.
POWER WITHIN USER Feb 21, 2023 @ 1:58pm 
(Solid) tile to pipe heat transfer is different than tile to tile. iirc the "insulated" tag is supposed to force the heat transfer calculation to use the TC of the item with the tag instead of considering both parts but things could be different depending on the items.

If you want TRUE INSULATION then use vacuum wherever you can.
Last edited by POWER WITHIN USER; Feb 21, 2023 @ 2:12pm
Tregrenos Feb 21, 2023 @ 3:25pm 
Something worth noting is that for pipes and vents the NORMAL pipes/vents calculate heat exchange based on both the contents of the pipes/vents and the material used in building the pipes/vents. If you're using Insulated pipes/vents then the calculation for heat exchange is based only on the pipes/vents, NOT the thermal conductivity of the CONTENTS.

That said, if you were to make a NORMAL pipe/vent out of the "Insulation" material the pipe/vent will have little to no calculation on its own, but you'd still be subject to the thermal conductivity of the pipes/vents CONTENTS. However, if you make an INSULATED pipe/vent out of the "insulation" material the heat transfer will be almost non-existant as the thermal conductivity would only be that of the "Insulated" material the Insulated pipe/vent was made of.

In short, NORMAL pipes/vents thermal exchange with the contents is based both on the thermal conductivity of the contents as well as the pipe/vent based on the materials used to build it. INSULATED pipes/vents heat exchange with the contents is based on the material used to create the pipes/vents, so the less conductive the material used to create the INSULATED pipes/vents the less change you'll see in the contents of those pipes/vents.

Igneous Rock is a great early-game insulator that's generally available on all planetoids. When you have access to it later the best insulation material in the game is literally named "Insulation". Otherwise, as the others have said, creative use of Vacuum insures no heat/cold transfer occures between anything separated via Vacuum. That's why buildings that produce heat don't last long in a Vacuum since it can only store its own heat buildup rather than release it. If you were to Vacuum a Volcano then that Volcano couldn't heat up anything outside the Vacuum unless it spills onto a surface it can stick to (preventable using airflow tiles), but at the same time it wouldn't cool itself as there's no gas to transfer heat to.
Tregrenos Feb 21, 2023 @ 3:26pm 
Another alternative to Insulation is a means to just get rid of the heat that builds up. One of the best buildings for this task is the Steam Turbine because as it takes in steam it produces water at a slightly lower temp than the steam it consumes. You can just have it so the turbine drops its liquid back into the room you're storing the heat in and it'll continually cool itself down. One popular method to speed this process up is to put a Thermal Aquatuner inside the steam room and have pipes of liquid going across anything that produces heat. That heat is transferred to the liquid, which goes through the Aquatuner, which sends any built-up heat into the steam room to be cooled down by the Steam Turbine.

https://www.youtube.com/watch?v=DreW0beBZGo
Originally posted by POWER WITHIN USER:
(Solid) tile to pipe heat transfer is different than tile to tile. iirc the "insulated" tag is supposed to force the heat transfer calculation to use the TC of the item with the tag instead of considering both parts but things could be different depending on the items.

If you want TRUE INSULATION then use vacuum wherever you can.

You mean if i biuld double walls insulation here i get multiple times better thermal insulation?
https://cdn.discordapp.com/attachments/659466377777643523/1078162727358443661/image.png
Originally posted by XceptOne:
According to https://oni-db.com/details/superinsulator and the wiki insulation has a conductivity of 0.00001 (so, not zero).

Heatexchange occurs if at least 0.1 DTU or more is transferred.
You can find some formulas here:
https://oxygennotincluded.fandom.com/wiki/Thermal_Conductivity

So, the effective temperature difference needed to enable heattransfer depends on what kind of pipe you've got there and its' used material.
i didnt know that, i thought space materials break the game with zero cond =\
Originally posted by Tregrenos:
Something worth noting is that for pipes and vents the NORMAL pipes/vents calculate heat exchange based on both the contents of the pipes/vents and the material used in building the pipes/vents. If you're using Insulated pipes/vents then the calculation for heat exchange is based only on the pipes/vents, NOT the thermal conductivity of the CONTENTS.

That said, if you were to make a NORMAL pipe/vent out of the "Insulation" material the pipe/vent will have little to no calculation on its own, but you'd still be subject to the thermal conductivity of the pipes/vents CONTENTS. However, if you make an INSULATED pipe/vent out of the "insulation" material the heat transfer will be almost non-existant as the thermal conductivity would only be that of the "Insulated" material the Insulated pipe/vent was made of.

In short, NORMAL pipes/vents thermal exchange with the contents is based both on the thermal conductivity of the contents as well as the pipe/vent based on the materials used to build it. INSULATED pipes/vents heat exchange with the contents is based on the material used to create the pipes/vents, so the less conductive the material used to create the INSULATED pipes/vents the less change you'll see in the contents of those pipes/vents.

Igneous Rock is a great early-game insulator that's generally available on all planetoids. When you have access to it later the best insulation material in the game is literally named "Insulation". Otherwise, as the others have said, creative use of Vacuum insures no heat/cold transfer occures between anything separated via Vacuum. That's why buildings that produce heat don't last long in a Vacuum since it can only store its own heat buildup rather than release it. If you were to Vacuum a Volcano then that Volcano couldn't heat up anything outside the Vacuum unless it spills onto a surface it can stick to (preventable using airflow tiles), but at the same time it wouldn't cool itself as there's no gas to transfer heat to.

Such volumes of text are difficult to perceive in google translator, i hope i get ur point :)
i use best materials for better insulation if i need it, but i thought its full zero about "insulation" material made from the space one and I was wrong as far as I know. Ty anyways, ill check the youtube video!
The author of this thread has indicated that this post answers the original topic.
Bravo Feb 23, 2023 @ 8:53am 
Also is the mechanic that bypasses TC, Flaking. If the tile possesses enough energy to evaporate or melt 5kg of the neighbouring material, then that material will instantly evaporate or melt (as applicable) and the energy will be drawn from the tile.

This might be seen from abysallite tiles in the oil biome that have been (super) heated by the neighbouring magma biome so that oil is converted to petrol or even sour gas.
Originally posted by Bravo:
Also is the mechanic that bypasses TC, Flaking. If the tile possesses enough energy to evaporate or melt 5kg of the neighbouring material, then that material will instantly evaporate or melt (as applicable) and the energy will be drawn from the tile.

This might be seen from abysallite tiles in the oil biome that have been (super) heated by the neighbouring magma biome so that oil is converted to petrol or even sour gas.

y right i thought it was bugg, 500kg os this gas :)
POWER WITHIN USER Feb 23, 2023 @ 6:42pm 
Originally posted by very nice ♥♥♥♥:
You mean if i biuld double walls insulation here i get multiple times better thermal insulation?
https://cdn.discordapp.com/attachments/659466377777643523/1078162727358443661/image.png
You can do that to slow down tile <> tile but the issue is tile <> pipe (inside tile) and there's little you can do about it besides using Insulation for the tile and pipe which is way too expensive.

The Insulation material is good enough, even if the tile has a temperature of -180C it's not going to transfer a noticeable amount of energy between the liquid hydrogen box to the steam box.
Last edited by POWER WITHIN USER; Feb 23, 2023 @ 6:43pm
Xuhybrid Feb 23, 2023 @ 6:46pm 
Originally posted by very nice ♥♥♥♥:
Originally posted by POWER WITHIN USER:
(Solid) tile to pipe heat transfer is different than tile to tile. iirc the "insulated" tag is supposed to force the heat transfer calculation to use the TC of the item with the tag instead of considering both parts but things could be different depending on the items.

If you want TRUE INSULATION then use vacuum wherever you can.

You mean if i biuld double walls insulation here i get multiple times better thermal insulation?
https://cdn.discordapp.com/attachments/659466377777643523/1078162727358443661/image.png
Double insulated tile igneous rock is basically 100% and would take thousands of cycles to have any kind of effect.
Thanks everyone for advice and info, I appreciate it!
Originally posted by Bravo:
Also is the mechanic that bypasses TC, Flaking. If the tile possesses enough energy to evaporate or melt 5kg of the neighbouring material, then that material will instantly evaporate or melt (as applicable) and the energy will be drawn from the tile.

This might be seen from abysallite tiles in the oil biome that have been (super) heated by the neighbouring magma biome so that oil is converted to petrol or even sour gas.

That's actually the reason why insulation tiles get cold -180*C in the oxygen coolerbox, and -250*C hydrogen coolerbox on the screenshot. You were right in this case btw, and i realized that just a few seconds ago. Good job, mate!
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Date Posted: Feb 21, 2023 @ 6:28am
Posts: 16