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It's the player vs the environment (and himself); there's no "random event spam" as the game already has some solid gameplay.
I find Factorio to be much simpler somehow. =D It must be personal differences.
Thanks I understand. I played it years ago when it first came out and that was the feeling I got. I was actually spawning some exhausted easy recources when I played it to make the game feel slower and delaying the advanced stuff.
Just don't "dig up problems", unless you are ready to deal with them.
You only need Oxygen and food to survive. Both can easily be done, without ANY pressure at all, by cycle 30-50.
Don't take many dupes at a time.
Don't dig up volcanoes right next to your farms.
The game can be as slow as you want it to really.
You only have the pressure to get a toilet going by day 2, which is not exactly hard to do. Then get some mealwood going and you are set.
Nice. I think I'll give it a shot then.
Now I remember that's what I did back then. Made the mass of some tiles huge and just survived off of algae while I was very slowly advancing. Thanks.
Decrease the difficult to it's second lowest values - I would argue to avoid disabling everything (yes, you can make it so dupes don't need food, are immune to hazards, etc), otherwise it's not a survival game anymore.
Play at sandbox mode. In this mode you can "paint" resources at the map and modify the game world as you see fit. This mode is intended so you can buy a nice looking base instead of an efficient one.
Not picking on you. Why buy a game and then play it using 25% of what the game is.
Seems like a waste of money to buy something to really not use what the game has in it.
ONI is about living sure. But that's the tiny side of it. It is building things to live.
Something to make air long term.
Place to grow crops if you go that way.
Ranching if you go that way.
Power setup to power the things you are using.
Getting rid of gases that you don't want.
Building something so you don't cook your Dupes as the build heats over time.
Bathrooms so Dupe don't pee on the floor.
Beds to sleep in.
Things to increase Morale so you can use skill point to make you Dupe better.
You have to do those things, or you'll not live long.
A slow race really. In the DLC is a slow crawl with everything it gives you for free now. It's really not even a game anymore in the DLC with all the free things it gives you for zero effort. Like cooling. Having 3 or more slush geysers at least makes cooling free. Zero effort. Where before you had to work at it.
Will you have enough water? In the DLC it rains out of the sky more. You'll have to much water more times than not. In the base game you may not. All thou it's sad that even there now you'll get insane amounts of water and cold water too. Kind of ruins the fun of will you have it or not. Now you will have it easily more times than not.
I played on Oasisse last run and in the starting zone I had 86 tiles of water or 86 tons of water in the starting area. That's insane for a harder map start. Use to get lucky to have 10 tons of water to start. I have 1 play through on Oasisse where I had 3 tiles of starting water. Barely enough to get anything started. You have to research stuff to get stuff and with 3 tons it was exciting to say the least.
Now every area seems to be a rain forest:)
Depend on the world you are on. Some start with no Algae. Some start with little dirt. Dirt isn't a bad as algae.
You are right on some starting worlds you could go 300 cycles easy if you didn't go insane on Dupe count. Like taking 50 Dupes:)
IMO, the only difficult part of the game are the Carnivore and Locavore achievements, but that's only really a hurdle on a Spaced Out planetoid due to the lack of early Shove Vole, the time frame and likely due to me not wanting to establish large colonies.