Oxygen Not Included

Oxygen Not Included

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m.lid23 Jan 23, 2023 @ 7:13pm
Can you play this as a somewhat simple basebuilding survival game?
Kinda like Rimworld. I don't wanna set up complicated cables/pipes or manage more than 2 types of liquids/gasses. I have no wish to reach endgame or min-max everything. I just want to build a base and survive.
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Showing 1-15 of 16 comments
POWER WITHIN USER Jan 23, 2023 @ 7:27pm 
Originally posted by m.lid23:
Can you play this as a somewhat simple basebuilding survival game?
Kinda like Rimworld.
No, it's more like a 'simpler' Factorio.

It's the player vs the environment (and himself); there's no "random event spam" as the game already has some solid gameplay.
AlexMBrennan Jan 24, 2023 @ 4:19am 
I just want to build a base and survive.
That is impossible because this game is a race against time: You have a limited supply of early game resources (algae to make oxygen, cold water, coal, etc) and you need to research and build all the late game stuff (electrolysers, cooling solutions and sustainable power) before your colony dies.
m.lid23 Jan 24, 2023 @ 5:20am 
Originally posted by POWER WITHIN USER:
Originally posted by m.lid23:
Can you play this as a somewhat simple basebuilding survival game?
Kinda like Rimworld.
No, it's more like a 'simpler' Factorio.

I find Factorio to be much simpler somehow. =D It must be personal differences.
m.lid23 Jan 24, 2023 @ 5:23am 
Originally posted by AlexMBrennan:
I just want to build a base and survive.
That is impossible because this game is a race against time: You have a limited supply of early game resources (algae to make oxygen, cold water, coal, etc) and you need to research and build all the late game stuff (electrolysers, cooling solutions and sustainable power) before your colony dies.

Thanks I understand. I played it years ago when it first came out and that was the feeling I got. I was actually spawning some exhausted easy recources when I played it to make the game feel slower and delaying the advanced stuff.
Tech Enthusiast Jan 25, 2023 @ 3:25am 
You can just build slow and get by. No need to rush anything really.
Just don't "dig up problems", unless you are ready to deal with them.

You only need Oxygen and food to survive. Both can easily be done, without ANY pressure at all, by cycle 30-50.

Don't take many dupes at a time.
Don't dig up volcanoes right next to your farms.

The game can be as slow as you want it to really.
You only have the pressure to get a toilet going by day 2, which is not exactly hard to do. Then get some mealwood going and you are set.
m.lid23 Jan 25, 2023 @ 4:08am 
Originally posted by Tech Enthusiast:
You can just build slow and get by. No need to rush anything really.
Just don't "dig up problems", unless you are ready to deal with them.

You only need Oxygen and food to survive. Both can easily be done, without ANY pressure at all, by cycle 30-50.

Don't take many dupes at a time.
Don't dig up volcanoes right next to your farms.

The game can be as slow as you want it to really.
You only have the pressure to get a toilet going by day 2, which is not exactly hard to do. Then get some mealwood going and you are set.


Nice. I think I'll give it a shot then.
Stellar Remnant Jan 25, 2023 @ 5:43am 
Originally posted by m.lid23:
Kinda like Rimworld. I don't wanna set up complicated cables/pipes or manage more than 2 types of liquids/gasses. I have no wish to reach endgame or min-max everything. I just want to build a base and survive.
Sandbox mode exists. Between that and difficulty settings, you can play it as relaxed as you want. Create a super high mass tile of algae, mine it, then you have o2 supply for many cycles.
m.lid23 Jan 25, 2023 @ 6:35am 
Originally posted by MiniHerc:
Originally posted by m.lid23:
Kinda like Rimworld. I don't wanna set up complicated cables/pipes or manage more than 2 types of liquids/gasses. I have no wish to reach endgame or min-max everything. I just want to build a base and survive.
Sandbox mode exists. Between that and difficulty settings, you can play it as relaxed as you want. Create a super high mass tile of algae, mine it, then you have o2 supply for many cycles.

Now I remember that's what I did back then. Made the mass of some tiles huge and just survived off of algae while I was very slowly advancing. Thanks.
TazmanianD Jan 31, 2023 @ 5:23pm 
Originally posted by AlexMBrennan:
That is impossible because this game is a race against time: You have a limited supply of early game resources (algae to make oxygen, cold water, coal, etc) and you need to research and build all the late game stuff (electrolysers, cooling solutions and sustainable power) before your colony dies.
I would say calling it a race is a little bit overstating things. You do need to get moving and if you just stop, you'll run out of resources eventually, but unless you've turned up the difficulty settings or started on a difficult planetoid, you can still generally work at a relatively low pace. More like a nice walk with the occasional jogging than a race :-).
Shift Feb 1, 2023 @ 3:23am 
There's only 2 options:

Decrease the difficult to it's second lowest values - I would argue to avoid disabling everything (yes, you can make it so dupes don't need food, are immune to hazards, etc), otherwise it's not a survival game anymore.

Play at sandbox mode. In this mode you can "paint" resources at the map and modify the game world as you see fit. This mode is intended so you can buy a nice looking base instead of an efficient one.
void Feb 11, 2023 @ 8:45am 
While you can go deep and enjoy that aspect, you can also run a colony fine (in base game default start) for hundreds of cycles just on algae for oxygen and dirt for mealwood which covers survival just fine
caseyas435943 Feb 11, 2023 @ 9:37am 
Originally posted by m.lid23:
Kinda like Rimworld. I don't wanna set up complicated cables/pipes or manage more than 2 types of liquids/gasses. I have no wish to reach endgame or min-max everything. I just want to build a base and survive.


Not picking on you. Why buy a game and then play it using 25% of what the game is.

Seems like a waste of money to buy something to really not use what the game has in it.

ONI is about living sure. But that's the tiny side of it. It is building things to live.

Something to make air long term.

Place to grow crops if you go that way.

Ranching if you go that way.

Power setup to power the things you are using.

Getting rid of gases that you don't want.

Building something so you don't cook your Dupes as the build heats over time.

Bathrooms so Dupe don't pee on the floor.

Beds to sleep in.

Things to increase Morale so you can use skill point to make you Dupe better.

You have to do those things, or you'll not live long.
caseyas435943 Feb 11, 2023 @ 9:49am 
Originally posted by AlexMBrennan:
I just want to build a base and survive.
That is impossible because this game is a race against time: You have a limited supply of early game resources (algae to make oxygen, cold water, coal, etc) and you need to research and build all the late game stuff (electrolysers, cooling solutions and sustainable power) before your colony dies.


A slow race really. In the DLC is a slow crawl with everything it gives you for free now. It's really not even a game anymore in the DLC with all the free things it gives you for zero effort. Like cooling. Having 3 or more slush geysers at least makes cooling free. Zero effort. Where before you had to work at it.

Will you have enough water? In the DLC it rains out of the sky more. You'll have to much water more times than not. In the base game you may not. All thou it's sad that even there now you'll get insane amounts of water and cold water too. Kind of ruins the fun of will you have it or not. Now you will have it easily more times than not.

I played on Oasisse last run and in the starting zone I had 86 tiles of water or 86 tons of water in the starting area. That's insane for a harder map start. Use to get lucky to have 10 tons of water to start. I have 1 play through on Oasisse where I had 3 tiles of starting water. Barely enough to get anything started. You have to research stuff to get stuff and with 3 tons it was exciting to say the least.

Now every area seems to be a rain forest:)
caseyas435943 Feb 11, 2023 @ 9:56am 
Originally posted by void:
While you can go deep and enjoy that aspect, you can also run a colony fine (in base game default start) for hundreds of cycles just on algae for oxygen and dirt for mealwood which covers survival just fine


Depend on the world you are on. Some start with no Algae. Some start with little dirt. Dirt isn't a bad as algae.

You are right on some starting worlds you could go 300 cycles easy if you didn't go insane on Dupe count. Like taking 50 Dupes:)
Tregrenos Feb 11, 2023 @ 1:51pm 
You only need oxygen and food, both being attainable with a single cool steam vent for a small colony. That said, no, you don't have to get super complicated if you don't want to. In fact, you may wanna establish a small colony while getting set up for a larger colony later. Get an infinite food setup and you're good. A "classic" sized map will have plenty of resources to keep you going for a while, a swampy planetoid essentially trivializing oxygen management due to the abundance of polluted oxygen.

IMO, the only difficult part of the game are the Carnivore and Locavore achievements, but that's only really a hurdle on a Spaced Out planetoid due to the lack of early Shove Vole, the time frame and likely due to me not wanting to establish large colonies.
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Date Posted: Jan 23, 2023 @ 7:13pm
Posts: 16