Oxygen Not Included

Oxygen Not Included

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Jak Jan 14, 2018 @ 6:12am
Help! Oxygen is low and I'm out of Algae!
I have no more algae and I am running out of oxygen! How else can I generate oxygen?
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Showing 1-15 of 24 comments
Grek Jan 14, 2018 @ 6:17am 
electrolyzer + steam gayser
Proteus Jan 14, 2018 @ 8:00am 
You can also use Algae Distillers in order to turn Slime into Algae
Jeremy Jan 14, 2018 @ 9:34am 
Originally posted by Grek:
electrolyzer + steam gayser
Hows that going to work?

AquaX Jan 14, 2018 @ 9:44am 
Steam geyser creates hot water. Electrolyters change water to o2 and hydrogen.
If you are doing these you might start to have a BIT ( large ) problem with hot air.....
AquaX Jan 14, 2018 @ 12:35pm 
Originally posted by Atomic Speed FT:
If you are doing these you might start to have a BIT ( large ) problem with hot air.....
Electrolyters o2 temp is based on the temp itself is at when releasing minus a bit, not the temp of the water. So as long as you have an ok cooling system and do not force the electrolyters to overwork, the temp will remain a decent range.

Many players want the electrolyters to run at full capacity but that forces the machine to heat up and boil the general area.
Last edited by AquaX; Jan 14, 2018 @ 12:35pm
Originally posted by AquaX:
Originally posted by Atomic Speed FT:
If you are doing these you might start to have a BIT ( large ) problem with hot air.....
Electrolyters o2 temp is based on the temp itself is at when releasing minus a bit, not the temp of the water. So as long as you have an ok cooling system and do not force the electrolyters to overwork, the temp will remain a decent range.

Many players want the electrolyters to run at full capacity but that forces the machine to heat up and boil the general area.
My life has been a lie!
AquaX Jan 14, 2018 @ 12:43pm 
Originally posted by Atomic Speed FT:
Originally posted by AquaX:
Electrolyters o2 temp is based on the temp itself is at when releasing minus a bit, not the temp of the water. So as long as you have an ok cooling system and do not force the electrolyters to overwork, the temp will remain a decent range.

Many players want the electrolyters to run at full capacity but that forces the machine to heat up and boil the general area.
My life has been a lie!
That is why if you play long enough, an open o2 system surpasses closed o2 system by leaps and bounds. You are not limited by air piping space which allows you to create a large cooling system for the entire base. You save pwr since most closed req you to spend lots of pwr on air pumps and filters.

Currently, only electrolyters and carbon skimmer ignore the water temp rule so I abuse it.
zoikwild Jan 14, 2018 @ 1:24pm 
Electrolyzers produce O2 and Hydrogen at a constant 70 degress Celcius. It doesn't seem to produce a lot of heat early in the game because it's cooled down by the surrounding. If you don't address it in a few hundred cycles then it will take a while to cool down your base. It's easier to manage O2 and heat by producing it in an insulated room, cooling it down to desired temperature, then piping it to your base. Of course it will require more electricity but you should be producing more than enough electricity by the time you hit 1000 cycles.
Jak Jan 14, 2018 @ 3:26pm 
I'm only 40 cycles into my base and this problem is happening. Also, I tried using algae distillers but the algae is slowly being made and I don't even know if it's working though I have seen it dump out some polluted water.
Star Paladin Jan 14, 2018 @ 5:57pm 
There is a bug in the Distiller. I have seen it many times. Dupes will pour slime into it, but it will never start, and never show more slime in the distiller. Reloading the game often fixes this.

Right now I have 3 pufts putting out slime like crazy, but the distiller just never makes enough algie.
T-Bone Biggins Jan 15, 2018 @ 2:16am 
Water is an infinite resource once you find a geyser, and even in the early game you usually have 3 pools of water around you large enough to make lots of oxygen for a while. It's best to make oxygen that way as soon as you can, even if it's a sloppy setup run on manual generators. I only use algae as a stop-gap between oxylite running out and my initial electrolyzer/hydrogen generator setup. After that I use it as an emergency oxygen source, for example when digging exploratory tunnels to other biomes I'll drop an algae oxidizer, battery, and manual generator and run that in a section until I hook up my power and ventilation grids there.

As an aside, excess heat from your equipment can be cooled down from a few methods. A handful of wheezeworts around each electrolyzer, pipes of liquid cooled by aquatuners running across your hotspots like a radiator, building your electrolyzer plant in the ice biome (but watch out for melting the ice, don't insulate but do build tiles around your stuff made of thermally reactive material). You can even utilize the heat from hot equipment by running polluted water across it to cool it, turning that polluted water into steam and getting clean water as a result. There are ways to manage heat and it's best to find out what you like from experience.
BCS Mar 4, 2019 @ 10:22pm 
I haven't even found a geyser yet. What tech level do you have to be to mine into that biome?
PsiBorg6 Mar 5, 2019 @ 8:38am 
I was always a bit scared of mining into other biomes until I had exosuits, but after watching some vids online of people ploughing in once they've got deoxidisers, then (as long as you have those) go for it...just keep half an eye on your immunity and/or if you're really paranoid, build a water lock.
BCS Mar 5, 2019 @ 2:23pm 
Originally posted by PsiBorg6:
I was always a bit scared of mining into other biomes until I had exosuits, but after watching some vids online of people ploughing in once they've got deoxidisers, then (as long as you have those) go for it...just keep half an eye on your immunity and/or if you're really paranoid, build a water lock.

Water lock?
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Date Posted: Jan 14, 2018 @ 6:12am
Posts: 24