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I ranch them. I get all my plastic from them. I haven't used a plastic press in years so to speak.
Just fill the top with Hydrogen and leave air at the bottom. Done.
Not being mean by people sometimes work way to hard at ranching. Build this 8 million automated setup.
Ranchers ranch. It's not that hard. Just auto sweep the eggs up. Drop them in a tile of water. It's not really that hard. But boy people try to make it hard with trap doors, timers, egg counters, critter counters. Multi tiered ranches. Just 96 tiles and a auto sweeper. Done. It's really that simple.
It sounds like OP is having fun with what hes doing, and is proud of his solution.
Casey sounds like they found a way to do it that makes them happy, and wants everyone to know its easy for them?
Angpaur, a simple solution, an un-powered incubator or 2 will keep your farm restocked with new livestock. You might have to manually select kill all there every 30ish cycles, but besides that it takes no mico management.
kampfer91 a weezlewort will offset that if you dont want to setup automated cooling. You might haveta uproot it from time to time tho.
It can be as complex or as simple as you want to make it. Also whats complex to one person is an easy setup to another and vice versa. None of that matters, just have fun and keep those critters alive.
I'm not defending casey, or taking some kinda stand. But ranching can be as simple as putting eggs into a tile of water. Sure there are a few things your new players will have to figure out. But I trust all your new players will see the problems as they arise and figure out solutions that work for them. Coming up with solutions to problems you see coming (or those you dont) is part of the fun. It can be as simple or as complex as you or your new players desire.
Where as casey was trying to make it sound super easy (for some reason), your trying to make it sound more complicated (for some reason). Both can be true, there is no right or wrong way to do anything in oni, as long as you or your new player is entertained.
From my 4 year experience with this game I can tell that most new players see problem when it is already too late. Only a very few can actually "see the problems as they arise and figure out solutions that work for them". But I totally agree that it is a fun part of the game, however if someone decides to give advices to other players then should make sure it will not hurt them.
No spoilers, they want no advice, they want no direction, they want no discussions. They want to do everything themselves. They would never read "all you need is a water tile" because they would never read or look for anything.
Give me a hint, people that look for a simple direction. They would take "all you need is a tile of water" and run with it. Figuring out for themselves what that means and how to make that happen. To much info takes the fun out of figuring things out for themselves, they are just looking for a direction or a possibility.
Give me everything and a handout. They would take "all you need is a tile of water" and want a diagram, a youtube video, a written guide and have a hundred questions.
I assume most fall into the middle group, your assuming everyone falls into the third group. The way your saying people must provide advice only applies to your third group. If thats how you want to provide advice I respect that. I myself, always assume im talking to the middle group. Everyone is seeking entertainment for different reasons or in different ways. Everyone is also providing advice or asking question in different ways. Just like oni, there is no right or wrong way to do anything, as long as everyone is having fun.
Another point I made is that if you give an advice then don't mislead players into thinking that some things are that simple, when they are not and there is more to take into account.
Look how many threads there are about heat management and people asking how to prevent their bases dying from heat. You could assume that it is blatantly clear that if you produce heat then inevitably problem arises and your crops will die and you will have no food. But no, most of new players fall in that trap.
This is my shot for Drecko Ranching, i got my first plastic around cycle 60. The thing is water lock doesnt block the room effect + in this configuration, dreckos are able to go from each side.
"I like to look my baby critters in the eye as I mercilessly gun them down"
No a new player would not see that fix right away, but they can figure it out pretty easy (my crops are dead, what food can I produce etc.), and that is part of the fun.
How someone chooses to recover is upto them, figure out a bandaid to get things limping along again, then identify the problem and figure out how to fix it. Or give up and start over. Both work, its whatever the player finds enjoyable.
How someone gives them advice matters alot less then how they choose to deal with there own situation.
None of that really matters tho, what this all boils down to is I'm saying people can provide advice however they want to. People can take advice however they choose to and they can ask questions if they need to.
Your saying people have to provide advice only how you think is best. We both know that won't happen, and its kinda silly to think it would. None of this has anything to do with OP's post tho, so we both kinda derailed his thread and went off on a random tangent.
I think evilsods contribution to this post is more wise and constructive then any of ours, "I like to look my baby critters in the eye as I mercilessly gun them down"
If you take a look at steam achievments you can see that only 22% of players reached cycle 100. What does it say about ability to predict problems and solving them, of the almost 80% this game owners?
Also only 7% reached cycle 365. What gives?