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That's what I ended up doing, but there should be something simpler like forbidding said resources they keep going after.
This would be the best answer. But such is a skill known only by dwarves and rimworlders, but not dupes.
I would remove those of the edible list and let the lost one rot
That said it would be nice to be able to forbid item/material from being transported/used
Another solution that has the added benefit of giving you more control over your store (for the price of some extra micromanagement) is setting all your storage to "sweep only".