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OK I think its working.
https://steamcommunity.com/sharedfiles/filedetails/?id=2453322897
One more question. If I wanted to put a temperature sensor up in the base so it doesn't get too cold, I would hook them both to a "AND" gate, correct? But maybe that is over thinking it. Maybe I should just raise the sensor to like 50F instead...
You should either copy the layout precisely, or add a liquid reservoir with an extra 500kg of liquid before the aquatuner to make sure that the pipe is always full. I am fairly certain that you will get pipe damage if you were to fill up the loop.
I guess so.
However, this seems kinda unnecessary - if you want to cool your base to 25C, say, then you can simply cool the coolant to 25C without having to bother to measure the temperature of your base.
Under careful inspection, you are correct. The first packet always goes through the bypass even if the machine turns on. If there is only the one packet in a line, nothing happens. I will stick a reservoir in the beginning of the loop, since I have no idea what a fancy pipe layout is. More polluted water is going to be added soon, and I am not cooling much, so I guess it just wastes electricity for now.
Why would filling the pipe cause damage?
https://steamcommunity.com/sharedfiles/filedetails/?id=2456468103
Oh
OK so, watching a video on this. The guy set the liquid heat sensor up opposite what I was trying to do, along with a lot of other things I didn't really understand. I will try checking the temperature leaving instead. I think I will back up into a sandbox game and see what I can figure out before I try implementing this in a real game.
Also, can anyone recommend their favorite video on the aquatuner subject? I am sure this guy is fine, but I still don't really get it.
Not a specific video but look for one from Francis John, he's (IMO) the best ONI resource on YouTube.