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oh yeah, a edge of the map transit loop is also useful.
Best to plan ahead to avoid headaches with crossing ladders. I agree that they are cumbersome.
Endgame problem: base layout design troubleshooting to gain FPS. What a weird way to play the game if you think about it. LUL
I do find with the new, big maps they've just released, it's taking my dupes too long to get around, so I might start using tubes again.
https://youtu.be/s7TgPY8rhB4
edit: well i guess it was, maybe they changed it so they can't fall through open doors now... haven't played in a while.
Excellent video. Depending on distance, the tube transport is optimal, and an excellent idea as well as cool looking. Thank you for a clear demonstration!