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I have not seen that happen, does not mean it wont happen.
I use a very generic system for taming the metal volcano's as well.
The volcano room has crude on floor, then water placed over that. Access to the volcano room is crude oil liquid lock then vacuum then another crude oil lock.
The heat escapes through a Steam Turbine placed up top.
The debris is cleared quickly after construction. The metals deposited by the volcano are left to sit in the chamber until needed and the whole thing can only be accessed by suit.
Suits are the only way to leave my base so that does matter since I do not expect dupes to be able to grab hot debris while without a suit on.
Most storage bins on my map are set to "sweep only" so its very unlikely that any hot debris is brought into the base unless it is going to be turned into something which means the temp of constructed objects is ~40C.
Crude Oil sitting in the metal volcano room wont flash off cause its transfering heat into the steam/water pretty fast actually.
Now this system mentioned above is actually energy positive, but not by enough to matter much. It does not require any energy from the grid.
Now if you want to quickly cool down debris,
You need aquatuner, steam turbine, and a rail system.
This dumps heat into the steam bath that is deleted by steam turbine.
You can actually attach this to an existing system like the one I outlined above if you like.
Further cooling of debris below the ~125 range will cost energy cause you need to run an aquatuner and rail system.
However, a full bottle of oil has enough mass that it will be fine-- you ought to end up with ~50 kg/tile or so, and steam temperatures ranging from barely over 125C for a gold volcano, to 150C for a copper volcano, to nearly 200C for an iron volcano.
I can try putting more petro and see if it helps
Thanks for all your help.
Unless I add a third steam turbine to the copper volcano I guess