Oxygen Not Included

Oxygen Not Included

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Kind of lost the flow with Spaced Out
Is anyone else experiencing less of a desire to play since the DLC dropped? Or rather, after having gotten to another asteroid for the first time?

It feels like it went all chaotic for me. Now I'm switching back and forth and neither location is getting as much attention.

It also feels like it is a bit easier, so that full attention isn't required, maybe that's the trade off.

But I just haven't been able to get into it as much as before. How do you feel?
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Showing 1-10 of 10 comments
Gob Feb 20, 2021 @ 3:21pm 
I am definitely not a fan of the switching back and forwards between asteroids. It feels clunky and I don't feel in control.

A better idea would be to have the asteroids all on one screen with neutronium separating them. That way you could easily navigate to them but not have them interact except by spaceship and teleport.

With each asteroid being smaller than the original game, I don't see there being a performance hit.
Tulkus Feb 20, 2021 @ 5:00pm 
Ya Iv lost some interests too. Its that some things come to easy and others are way to much trouble to even work on getting to. Steel was the goal in the old and how to keep a supply coming. In Spaced Out Rockets come to soon and there is really no reason to even build them. I use to work on make better systems to sustain a resource but thats lost in Spaced Out.
Wish Granter Feb 21, 2021 @ 4:19pm 
I do really enjoy, it finally gives me the reason to even use rockets. Bevor you wasted all time and effort on a late game rocket, to see it fly off, just to 10 cycles later return with some magic stuff, yet you see absolutly no action, all you do is press 5 buttons here and there for it to start. It didnt felt anyway rewarding, more a time filler. Now you actually have a purpose on using rockets, and while the beginning in the swamp biome is pretty easy since you simply can have all the water you need, starting on terra is as easy too. You simplay rush to the teleorter first 10 cycles, send somone there, and move your colonists all over there or simply tame the geysir there and move the water back the other way. But not for example having atmo suits really makes the game more harder, if you not playing on easy chillout mode. Even one Water airlock destroys your colony with stress on hard difficultys, as they keep walking in it. You dont just get all resources, seeds and colelctables such as critters thrown after by the pod, now you HAVE to fly out to get them. Of course you dont have to, you can simply superheat dirt or just farm gristle as they only need water. But its fun having different colonies, and in my opinion its not the goal to build a super colonie on EVERY planet, not being able to manage them anymore, its more the building outpost and flying everything to your main base. I really like it. I really hate that they provide single tutorials on rockets tho. They give you a tutorial on how to put water in a pipe, but completly ignore you having to build rockets.
Bob Feb 22, 2021 @ 3:15am 
Originally posted by Enthralling Victor:
But I just haven't been able to get into it as much as before. How do you feel?

I kind of feel the same, but the current base game is much more fleshed out than when I first played it (right before the automation update, if I remember correctly) and Spaced Out is still in the very first stages of early access so I'm pretty confident it'll get better.
Last edited by Bob; Feb 22, 2021 @ 3:15am
Wish Granter Feb 22, 2021 @ 4:50am 
Originally posted by Bob:
Originally posted by Enthralling Victor:
But I just haven't been able to get into it as much as before. How do you feel?

I kind of feel the same, but the current base game is much more fleshed out than when I first played it (right before the automation update, if I remember correctly) and Spaced Out is still in the very first stages of early access so I'm pretty confident it'll get better.


It will, there are already blueprint for Cannons to shoot stuff from asteriod to asteroid, bluprints for bee Hives, Radioation and Nuclear Power. Of course more planets and reasons to travel too.
Originally posted by CORONA_PROPAGANDAZENTRALE:
Originally posted by Bob:

I kind of feel the same, but the current base game is much more fleshed out than when I first played it (right before the automation update, if I remember correctly) and Spaced Out is still in the very first stages of early access so I'm pretty confident it'll get better.


It will, there are already blueprint for Cannons to shoot stuff from asteriod to asteroid, bluprints for bee Hives, Radioation and Nuclear Power. Of course more planets and reasons to travel too.

I think what I'm concerned about is that with all the new stuff it loses its focus. The base game is incredibly well balanced and cohesive. It was a fantastic problem solving experience that organically led from one giant project to the next.

The feeling I get with Spaced Out may be best described by the DLC title, a bit spaced out, confused, unfocused. I could do anything so I'll do nothing because actually I can probably just sit here no problem, and I'm not really sure if I do start doing something whether it will even be beneficial or not.

I get that there is lots more to do, but there is a danger there. I hope the developers don't lose the mass appeal the original had.

Wish Granter Feb 22, 2021 @ 9:33am 
I guess you have to be self motivational here. Do what you want to do, instead of waiting for the game to spoon feed you with what to do. I start and get trough my projects.
Yes, in thereroy all you need to do is get the first water geysir, build a oxidizer and just leave the screen and they will live forever. ONI is very much about being self motivated. You dont need, Oil, you dont need Rockets, you dont need to go to other planets.
Just decide what you want to do (build a pretty base, go for oil, rush for fiber to planet Nr.3) and then do exactly that. It was like that in "Vanilla" before too. You could simply end the game by the point you got a water source, since you make O2 out of water and simply eat gristle berrys. It always was the player motivating himself to drive further, do more. If it will be benvivial, who knows? You take investments, you earn or loose. There isnt altough much you can do wrong. At the end of the day, you got a reload button or a new printed dupe.

If you think its to much you can do at once, simply focus on what you like to do and ingore Rockets, other planets, the teleporters and so on for the time you focusing on, idk, spamming sculptures all over the base. You dont go for 394 projects in live neither, you attack one thing after another. Here the same, 100 possibilites, choose one you like, do something else other time
Last edited by Wish Granter; Feb 22, 2021 @ 9:34am
Originally posted by CORONA_PROPAGANDAZENTRALE:
I guess you have to be self motivational here. Do what you want to do, instead of waiting for the game to spoon feed you with what to do. I start and get trough my projects.
Yes, in thereroy all you need to do is get the first water geysir, build a oxidizer and just leave the screen and they will live forever. ONI is very much about being self motivated. You dont need, Oil, you dont need Rockets, you dont need to go to other planets.
Just decide what you want to do (build a pretty base, go for oil, rush for fiber to planet Nr.3) and then do exactly that. It was like that in "Vanilla" before too. You could simply end the game by the point you got a water source, since you make O2 out of water and simply eat gristle berrys. It always was the player motivating himself to drive further, do more. If it will be benvivial, who knows? You take investments, you earn or loose. There isnt altough much you can do wrong. At the end of the day, you got a reload button or a new printed dupe.

If you think its to much you can do at once, simply focus on what you like to do and ingore Rockets, other planets, the teleporters and so on for the time you focusing on, idk, spamming sculptures all over the base. You dont go for 394 projects in live neither, you attack one thing after another. Here the same, 100 possibilites, choose one you like, do something else other time

I'm not really looking for a tutorial on how to play, this was just a general comment in case the devs are wondering how their product is resonating.
caseyas435943 Feb 22, 2021 @ 10:48pm 
Originally posted by Kuma:
I believe you should only go to the second asteroid when your first is 100% stable (or close to it).
The initial swamp asteroid is very easy to achieve 100% stability because it needs polluted water for food, and you can use a tool to make infinite water from geyser between 20C and 30C.
Initial Terra on the other side is harder to achieve stability because mealwood (dirt is not infinite) and water comes too hot from vent (needs plastic to cool water plus heavy automation).
Having Terra as second asteroid (from teleporter) is far easier to play and much easier to achieve stability as well, because you can send cold water from Swamp to Terra using those warp devices. It's awesome. It's really extremely easy to survive infinite having Swamp as first.

The boring part of the DLC in my opinion is actually the third planet (the first one you reach with a rocket) is work in progress... it's supposed to have bees and radiation, but it doesn't, thus breaking the immersion. It's also useless to build rockets because the first reachable planet is work in progress.
I'm still waiting for the third asteroid to be complete so I can have fun on it.


You don't need plastic to cool water. You just need enough water to sink a tuner into to dump it's heat. Running a cooling loop through the pool to cool it. You don't even need steal for a tuner. You're not cooling super hot stuff. Just 95C or less. The tuner doesn't even run that long to cool the water. If the pool it big enough it would take a long time to turn it into stream on it's own.

I have my rockets dumping 1500c+ heat into a pool of Pwater and it never much gets above 11C with a cooling loop. This is 5x9 pool of water under each rocket.

Just make sure it a nice big pool of water to exchange heat into.
Wish Granter Feb 22, 2021 @ 11:48pm 
Yes I would just like the devs would present us more comforting ways to do stuff like cooling, back in my days I had to go for everything into youtube and search for a guide. I would never had the idea of pumping the cool water I just cooled for my base into the hot water and back out/in/out/in to blabal. I mean if it works, nice, but they should really invent some tips in the main game. maiby trough finding gravitas notes.
There are people like brothgar that give us awesome tips, but I never would have thought on my own that you simply flush your sinks with the same germy shaeit water then the toilets produce.....I always thought that would make em germy again.

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Date Posted: Feb 19, 2021 @ 12:03pm
Posts: 10