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isn't there an option now to manually deactivate buildings?
It costs 10W / packet, whereas using a door is free.
Or use automation (shift+F2 to see the layout) and connect sensors to your building.
Indeed - I use that solution mainly for buildings I need to switch off quickly, pumps for example. And if you have a sensor already in place, you can just change the settings to shut the system off, so it works the same.
some automation buildings do not turn off, for example radbolt generators. they continue to use power but stop spitting out radbolts in those cases i use a electric switch.
but why would one want to deactivate a tank? what does that mean? it doesn't use power. so it doesn't empty? put a valve on it. there are automated and manual valves.
:)