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It can be a little bit tricky spreading out the heat from the aquatuner in a low pressure environment and <5kg/tile is pretty low pressure for an aquatuner, so it can be a good idea to spill some oil or petroleum along the bottom and even place some tempshft plates connected to that bottom row to spread the heat even faster.
Its blocked because the Liquid Vent is overpressured. I'm pretty sure the Steam Turbine isn't overheating. Anyway I'm int that part of my Game again where I'll be building my aquatuner again. I'll get a screenshot if it happens again.
If your liquid vent is overpressurizing that means your water tank is full. Increase the water tank, remove some water or just let it stop, depending on your situation. If you have enough water you don't need to add more with the steam turbine, so just let it idle until you need more water. If you are using the turbine primarily for cooling the aquatuner then loop the water back into the chamber with the aquatuner.
(Wiki notes it does this for liquid pressure, but nothing about gas. I've observed this on 3 different aquatuner/steam turbine setups I've built. )
it is around 1000kg, back in the old days before steam turbines even existed it stopped water exiting liquid pipes after the water level exceeded the height of the liquid vent... water having a base 999kg per tile when full.
As Hedning stated, they didn't code vents to check what element the vent is located in, so it doesn't matter if it is 1000kg of water or 1000kg of CO2, either will cause overpressure. This oversight in coding also leads to the ever popular and heatedly defended exploit whereby the vent is 'tricked' into not overpressuring by trapping a small amount of liquid or gas on the vent cell... it works simply because only one element is allowed per cell.
Fine, maybe the oversight is in the way 1kg of liquid can keep 10000kg of gas away from the vent to stop it overpressuring
https://i.imgur.com/49ouLVC.png
of course i would, especially when you can do things like this with it
https://steamcommunity.com/sharedfiles/filedetails/?id=2151320264
Would you consider the mechanic in minecraft that the tree hovers after you punched its trunk an oversight?
Edit: heard about those infinite pressure chambers before, but intentionally never looked at it because i don't like abusing game mechanics.