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https://steamcommunity.com/sharedfiles/filedetails/?id=1838461613
But assuming that I unlocked the research (all except the Space Exploration part, right?), do I already have the resources or can I get them easily in order to build it at the start of the mid-game?
If yes I'll start digging up right away :)
I wouldn't call solar power simple. You need a lot of steel for bunker doors, a lot of batteries (and cooling for them), automation for bunker doors... And if you make any mistake, you are out of electricity. Overall I would say that solar power is quite unreliable.
And before "experienced players" start saying that I do things wrong - cycle 1800, 30 solar panels, about 100 batteries, yet I can still power everything with about 20 other generators that kick in when solar plants fail.
Now to answer OP's questions:
For no heat - it's not possible. Machines create heat. Geysers you find might be giving water at 95C, 110C or even 500C. You have to learn how to counter it - AETNs, wheezeworts, aquatuners, steam turbines. It's a big topic and there are plenty of ideas and solutions. In fact, look at the first page of general discussions - there are already 2 or 3 threads about it.
Power can be got with steam turbines cooling vents, or solar on the surface--- both take work. Petroleum and Natural Gas also work off vents. Steam can be used to recover energy from processing too, with things like iron and steel actually returning more energy than used in the refining. Never underestimate the utility in Ranching Hatches... you get food, coal and even heat free metal refining from them. You can feed them almost anything, and with careful management you can run a base off their coal.
Water just requires management. Bristle Berries are a death trap. I find that if i avoid trying to farm them (at least until later) I'm often looking for ways to get rid of water more than I am looking for a source. It's hard at first because research takes a lot of water, but once it's done all the little streams you get from generators and such add up.
You can get dirt from Pips, which can also be used to plant things so that they are not considered domesticated and don't require upkeep. This radically reduces their harvest, but it's free so you can plant more to make up the difference. Meanwhile the Pips feed themselves off of some wild Arbor Oaks and can provide meat and eggs. Build yourself a little nature park, toss in a grooming station and enjoy the nearly free (it does take a dupe to groom the things) food, lumber (and thus fuel for petroleum generator), and dirt. You also get dirt from the composter, which takes polluted dirt (from outhouses and the water sieve) and rotten food (overproduction of food is easy).
https://steamcommunity.com/app/457140/discussions/0/1639793203763615234/
Mid game = from first expansion out of the initial "green temperature" biome (except for minor cautious digging to get resources like igneous rock and fiber) and before setting up for Space Exploration.
Ok you dont actually need a setup like that, also is verry "reliable", so that I stop using gas geni all together, most of the power comes from the solar array.
but you are, hehehhehehehhe
no comments , hehehheheheheheehhe
https://steamcommunity.com/sharedfiles/filedetails/?id=1839606845
https://steamcommunity.com/sharedfiles/filedetails/?id=1839676811
Term "renewable" is kind of strange in oni, on one hand you get this achievement for using steam and hamster wheels, on the other hand anything that comes from geysers is renewable => natgas is renewable, water for trees and oil are renewable, while magma for steam turbines is not if you do not have volcanos. It is up to you to properly utilize what you have available, but there are multible ways to get sustainable power and food, water is not an issue at all as it is basically come from geysers with almost no additional setup needed to use it.