Oxygen Not Included

Oxygen Not Included

View Stats:
Kyana Feb 21, 2019 @ 6:02am
Transit tubes and fire poles + athletics speed
Does the dupe athletics skill level increase movement speed in transit tubes and for fire poles? Probably not for transit tubes.. but i wonder if it matters.

Does the transit tube require oxygen inside?

I want to try out the transit tubes with fire poles and one ladder in case the power is insufficient. I only have 3 tile gaps between my rooms. I could use some ideas on how to implement the transit tubes. I play with sandbox mode so nothing is too crazy. Can you guys and girls share some screenshots of your transit tube systems?
Last edited by Kyana; Feb 21, 2019 @ 8:50am
< >
Showing 1-12 of 12 comments
draco2tiamat Feb 21, 2019 @ 7:50am 
so i don't think athletics makes a difference.

I can tell you for sure you don't need to worry about air in the tubes. when i do my tube to space i always do a pole and a ladder, i also don't bother with a tube enternce at the top, i just let them use the pole to get back down
Kyana Feb 21, 2019 @ 8:46am 
Yeah i wanted to make a pole on the right side, in middle ladder and tube on left in my 3 tile gap space from top to downwards but i cant make the transit tube exit to the right then. I was going to make the entrance for tube down as you said.
I didnt go to space yet it is for my base under ground. Their average time spend traveling towards their job is 50 percent... so i hoped to improve their traveling time with tube system.


If i make a tube that crosses a chlorine room without an exit there - does chlorine travel through it to other rooms?

Athletics improve movement speed (walking) and i think it does affect the ladder. My dupes all have 20+ athletics so if they are traveling by ladder and it does not affect the tube then they might be same speed and i dont need tubes :P. But if it works on the tube then they travel even faster.
Last edited by Kyana; Feb 21, 2019 @ 8:47am
draco2tiamat Feb 21, 2019 @ 9:13am 
The tubes will prevent gas from leaking out
matze1967 Feb 21, 2019 @ 9:21am 
Tubes accelerate everything, even the framerate because the dupes don’t have to spend so much time on finding their path. Tubes can’t cross ladders, poles etc., you have to make room for them. Just spare a piece of ladder or pole and you can exit with your tube. And don’t worry, they are sealed. Can run through chlorine, vacuum etc. you can have openings there and still no gas will flow through your tubes. They just don’t like heat, melt into naphtha above around 80C.
sgargoyle Feb 21, 2019 @ 9:32am 
although they do melt with heat. they are the best for dealing with vacuums no heat transfer means safe transit you can set one up around a volcano or vent that has no gas output and work around on ladders as long as nothing with mass to transfer the heat is touching nothing is effected
Last edited by sgargoyle; Feb 21, 2019 @ 9:34am
SKull Feb 21, 2019 @ 10:01am 
I'm gonna say fire poles, yes, tubes no. Not absolutely sure about the tubes, but quick dupes move faster down the poles. Unless of course I am hallucinating it, which is always a possibility.
The Tempted Man Feb 21, 2019 @ 10:25am 
The only thing that tube's suck at is the cost for charging the gate efficiently. 1KW is a lot, but I wonder if you could pull it off with 1 coal generator since the gate won't be used 100% of the time obviously
FDru Feb 21, 2019 @ 11:35am 
Climbing up poles is affected by run speed. Sliding down and going through tubes is not affected at all.
SKull Feb 21, 2019 @ 11:36am 
Originally posted by FDru:
Climbing up poles is affected by run speed. Sliding down and going through tubes is not affected at all.

Just look at an anemic dupe going down a fire pole and you know that's not true.
FDru Feb 21, 2019 @ 11:41am 
Originally posted by SKull:
Originally posted by FDru:
Climbing up poles is affected by run speed. Sliding down and going through tubes is not affected at all.

Just look at an anemic dupe going down a fire pole and you know that's not true.
I looked at a dupe with 0 and a dupe with +5 and they are the exact same speed. I'm not sure if anemic is a special exception, though.
Kyana Feb 21, 2019 @ 11:57am 
Thanks for all the replies they are very usefull!

I have 4 coal generators and i use a lot of automation to turn off power for structures to optimize the use. I can make more if i need and spawn coal there with autosweeper and it lasts forever :P.

I dont have anemic dupes.

I would really love to see some screenshots of how you guys have set up the transit tubes in your bases. Especially for vertical traveling in the base.



SKull Feb 21, 2019 @ 12:53pm 
Originally posted by FDru:
Originally posted by SKull:

Just look at an anemic dupe going down a fire pole and you know that's not true.
I looked at a dupe with 0 and a dupe with +5 and they are the exact same speed. I'm not sure if anemic is a special exception, though.

I think it might be. And I am also fairly convinced that at least dupes with exosuit engineering slide down faster too. 0 and 5 is pretty close really, so you might just not notice the difference then. But unless I am completely confused athleticism does affect it.
Last edited by SKull; Feb 21, 2019 @ 12:54pm
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Feb 21, 2019 @ 6:02am
Posts: 12