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Also, there is such high-tier object, and it is visco-gel. Mechanically it is just the same liquid lock, 100% reliable and all that. Aesthetically thogh it is totally different and IMO quite nice, it looks more like some sort of sci-fi forcefield or more realistic plasma window...
Maybe I'm really slow but I probably put too much effort into base design. I always have to sweep all debris too. It's a problem.
Until you get much further in the game these water locks are simply to effective and cheap to ignore and they make sense as they work in the real world too so make sure your dupes like getting wet early on.
I also don't like water locks but its simplicity and effectivness just beats everything else. And the wet debuff is no longer an issue when you have atmosuits.
https://steamcommunity.com/sharedfiles/filedetails/?id=1661561607
Magic?
As for waterlock itself - it would perfectly work in reality, it just has a lot of downsides and other designs are much more viable in reality than in ONI.
I've thought about reconsidering, now that we've got air bottlers to let dupes move and sort gases by hand, but never got around to it.
Ditto.