Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
How do I feed my coal generators? Well, simply by having them after natural gas in the priority list so they are not on much.
https://steamcommunity.com/sharedfiles/filedetails/?id=1476940880
I was looking for a way to add the sage hatches into the mix, in a practical way.
Its a primary source of CO2 for your slicksters.
https://steamcommunity.com/sharedfiles/filedetails/?id=1477105182
That can be another gas geyser, if you have one, or some other energy generation system. For now, I choose to use coal generators, especially when given the fact that I'm raising hatches. As AbsynthMinded indicates, that process can be a benefit to other ecosystems.
The problem with food is the hatch kcal to kg coal output is very low, compared to other resources, such as dirt.
For now I'll just work on getting normal hatches to work through my clay reserves.
You could set up Morb->Puft->Sage Hatch feeding chain, providing you with Eggs, Meat, and Coal from nothing.
The problem with this is that the things they eat are as valuable as the coal, if not more. So to me this would be a rather pointless cycle when you could get all those things in more effiicient ways by ranching other critters instead.
You can turn it into algae and feed fish for as much meat as you could ever need. No matter how I turn this around in my head, sage hatches are still completely useless. I suggested on the Klei forums that they add plant seeds to their diet. Or that they poop algae instead of coal or something. If they do any of that I'll breed tons of them.
When compared to stone hatches and even regular hatches, who both eat some form of what is realistically garbage in return for coal, I see zero reason to breed sage hatches. In fact they are so bad that they confused me at first. Surely there had to be some intended purpose to them? But I haven't found it. They exclusively eat things I have better uses for. Several in some cases. And in return for exactly the same thing I can get from stone hatches or regular hatches, who eat garbage.
I mean, now that I think about it they still confuse me. What is the thinkling here? It's just weird. Anyway, pretty sure they'll see some changes in the near future. Because I don't think even 10% of the player base is bothering with them atm, judging by various forum discussions and posts I have read. And in my opinion those 10% haven't thought things through fully.