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Far easier to run HWW and run transformers off it. This isn't exactly hard. Just set up a corridor for it. I have started setting aside a 3 tile high corridor directly above the dupe printer from the start. I run the HWW through it and fill it with storage containers where I don't have transformers. 3 tiles high lets you do the wall connections and put in a door at the spots where you have a way for dupes to pass by or access the corridor. Deco slam the spots near the ladder to minimize the effect of that bit of HWW passing through and you are good to go.
I would think about using it for far away Generators to pipe power in. I find building a couple small Battery stations to Small Tranformers to the grid to be more flexible than trying to use the Heavy Wire anywhere near the base though.
Cheers..!
Thank folks, this will help plenty!
-Things that are rarely used such as the metal refinery.
All together near the power generators and all connected using heavi watt. It drastically lowers the amount of power hungry batteries or heat generating transformers you need to run the base. With all power production on the same line it also means they divide the work perfectly, so you can make sure no coal generator turns on unless your NG generators are all fully utilized.
Use tiles to shield duplicants from the ugliness and section things off so they never have to go to the other side of those tiles.
The biggest problem with HW wires is not that they cannot go through tiles. They can, using the Heavi-Watt Joint Plate. The biggest problem is the -25 decor in a 6 tile radius. This creates significant challenges to keeping high decor in middle-game, which will make dupes stressed out.
To work around this, I've been creating dedicated access tunnels for my HW wire and transformers. The goal is to keep these wires and transformers in a sealed-off place that's separated from the rest of your base, perhaps on the edges, or in the center, and walled off to contain the negative decor. Then connect transformers to the HW wire and run regular wire from the transformer to your regular base buildings.
It does help to design your base with this plan in mind from the beginning. I've restarted a couple of times in the attempt to elegantly contain this infrastructure.
Their biggest perk for me is that they only require raw metals while the conductive wires use refined metals. Refining metal is really a pain because it either mean loss of metal or overheating your base.
Other than that I just create multiple power sources for different circuits and two sets of batteries; when one set of batteries starts to become hot, I disconnect them and switch to the others until they heat up, by that time the first set has cooled down so I can switch them; this allows me to have batteries embedded into my base without heating the place up.
But I'm taking Xiphoris' advice of creating maintenance tunnels for the heavi-watt wires and transformers. There's a two tile high hallway under every room that requires power, and each room is going to have their own transformer.
It might be harder to do that in survival but I'm working in creative for now; partially because I want to plan this before I put it into practise, but also because I'm trying to figure out the best way to breach space and set up fully automated and protected solar panels.
I'll get there someday!
Cheers..!
1) I have not discovered a refined metal volcano, and so refined metals are scarce and precious.
2) My base requires more than 1000 watts.
I don't know how you could possibly run a large base keeping it below the threshold for regular wires. That would be a feat of environmentalism right there.
Basically I run heavy (ugly/high wattage) wires in a special shaft on the side of my base, all the way from my batteries at the top, down to the very bottom. The wires need to be 8 tiles away from anywhere that dupes will spend a lot of time (e.g. beds). These connect to transformers at various levels, and those transformers run wires left and right on those levels and adjacent levels if power requirements are low enough.
https://steamcommunity.com/sharedfiles/filedetails/?id=1480802720