Oxygen Not Included

Oxygen Not Included

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LionEddy Feb 27, 2020 @ 4:59am
using together Smart + Jumbo batteries
hi all,

just wondering. Can I use together on the same circuit a smart battery and several jumbo batteries? I am starting to automatize my base.

Or do I need to use only smart batteries?

Thx

Eddy
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Showing 1-15 of 20 comments
mikek Feb 27, 2020 @ 5:03am 
you can but the large bats won't go more than 20kw b/c of the smart bats have a max of 20kw
Hedning Feb 27, 2020 @ 5:34am 
If you have a power source that is still on after the smart battery has shut down its generators you can use a jumbo battery to handle that power.
Shame Feb 27, 2020 @ 5:42am 
I suggest you use jumbo batteries, if you want to make sure that dupes don't run too frequently and can have something of high wattage run without intermittent stop until you have proper power generation going other than the hamster wheels. But once you have good power sources set up, a couple smart batteries overall is all you need, so you have the least amount of power runoff.
Angpaur Feb 27, 2020 @ 6:37am 
2 smart batteries on a XOR gate is a jumbo battery. Combine that with power shutoffs and you can add jumbo batteries and have a one huge, automatic battery.
Eldon Feb 27, 2020 @ 8:17am 
if your'e just hitting automation, yes, throw some jumbo batteries on there, to give the generators a rest, but not so many you have a large power drain.

only cause smart batteries use alot of refined metal, if you've just hit auto.
gimmethegepgun Feb 27, 2020 @ 9:07am 
Originally posted by Angpaur:
2 smart batteries on a XOR gate is a jumbo battery. Combine that with power shutoffs and you can add jumbo batteries and have a one huge, automatic battery.
Batteries will be used at the same rate so there's no point in using any logic gates. Just link one up to the generators and it's the same thing as them all being hooked up.
Angpaur Feb 27, 2020 @ 9:26am 
Originally posted by gimmethegepgun:
Originally posted by Angpaur:
2 smart batteries on a XOR gate is a jumbo battery. Combine that with power shutoffs and you can add jumbo batteries and have a one huge, automatic battery.
Batteries will be used at the same rate so there's no point in using any logic gates. Just link one up to the generators and it's the same thing as them all being hooked up.
You missed the part about power shutoffs. You can use XOR gate to fill first small battery and then start filling the second smart battery. When the second is filled it means that jumbo batteries are also filled.
gimmethegepgun Feb 27, 2020 @ 9:46am 
Originally posted by Angpaur:
Originally posted by gimmethegepgun:
Batteries will be used at the same rate so there's no point in using any logic gates. Just link one up to the generators and it's the same thing as them all being hooked up.
You missed the part about power shutoffs. You can use XOR gate to fill first small battery and then start filling the second smart battery. When the second is filled it means that jumbo batteries are also filled.
Ah okay I understand what you mean now.
intenselygoodtime Feb 27, 2020 @ 10:49am 
If heat is a factor, a wholly-Smart battery farm generates less total heat. It doesn't take much ventilation overhead of the rows to dissipate with common uni-directional ventilation, and frankly with the generators all getting cut off as soon as they're full, a completely walled-off battery + generator farm two-screens-tall doesn't even get into scalding territory after a hundred days.

---conductive.wire.out---Xformer===HWW=b=a=t=t=e=r=i=e=s===generator. . .tanks
---conductive.wire.out---Xformer===HWW=b=a=t=t=e=r=i=e=s===generator. . .tanks
---conductive.wire.out---Xformer===HWW=b=a=t=t=e=r=i=e=s===generator. . .tanks
---conductive.wire.out---Xformer===HWW=b=a=t=t=e=r=i=e=s===generator. . .tanks
...repeat a full row for each of Coal, Hydrogen, NatGas, Petrol....

My rows are standard 4 tiles tall + insulated Igneous for the floors.
Open at ends, with ladder & pole for vertical movement at each end (before the tanks).
HWW vertical run + connectors between the battery rows in the middle, so it's one giant HWW battery really.
Single Automation wire from the last battery in each row to each generator, to cut them off at 100% and back on at zero.
For each geyser of each type, add one more row and one more generator.
Storage tanks are actually quite taller (or longer) than even the power rows.

"Heavy Equipment" has its own area, with just HWW running to it, above & insulated apart from this.

Oh, and don't forget to immediately bridge TWO of the Conductive Wires together for each outside run... Each Transformer is 1000W, so it cleanly handles 2000W and saves a ton of conductive wire for wherever you're taking it.

Overall, I prefer this "all in one area" method, despite the long source/destination runs for the tanks and the conductive wire, versus the "little bit of power generation everywhere" that I did way-back-when. Late-game I end up with one HWW run down to lava-land, and one up to space-land. Keep it away from your main triple-travel-tunnel, and lock doors like it's a maintenance tunnel. :)
Last edited by intenselygoodtime; Feb 27, 2020 @ 11:01am
CloudSeeker Feb 28, 2020 @ 4:05am 
Normally. It isn't worth mixing. Jumbo batteries can store more, but will not because of that you need a smart battery to control the energy waste. Jumbo batteries also lose energy faster then smart batteries if the energy isn't used. So in the end, just use smart batteries.
Cotaks Feb 28, 2020 @ 9:25am 
just put 30 smart batteries(SB).

they lose the least amount of power per cycle, and now you can automate like 30 power stations to different power usages.

or use 30 SB to keep your main pack, now build a generator somewhere, you now have a choice automate it trough 1 of the 30 SB, or simply draw heavy wire to there and hook up an SB at location.

No clue why people are making such complext battery builds
gimmethegepgun Feb 28, 2020 @ 10:03am 
Originally posted by Cotaks:
No clue why people are making such complext battery builds
Because until you breach the oil biome refined metal is expensive.
Hedning Feb 28, 2020 @ 10:26am 
Originally posted by gimmethegepgun:
Originally posted by Cotaks:
No clue why people are making such complext battery builds
Because until you breach the oil biome refined metal is expensive.
Another option is to not build that many batteries.
Cotaks Feb 28, 2020 @ 10:36am 
Originally posted by gimmethegepgun:
Originally posted by Cotaks:
No clue why people are making such complext battery builds
Because until you breach the oil biome refined metal is expensive.
why because you use oil for the cooling loop for the metal factory? If so don't talk sh...

metal factory is easy to use, and cooling can be done with poluted water or any water in that case, just put it in once(keep in mind water should be cool enough around 20-25c) and dump it somewhere else.

also normally there is enough copper in start area to abuse the rock crusher, yes you lose 50% of the input, but it's not a big deal. I did build all with rock crusher, atm i am at cycle 369 and just put down a metal factory to make steel, and still have around 50t copper ore left.

and as @Hedning said you can start with less batteries, so long you don't run out in the middle of the night. Good number to start with is 10 (equal to 5 jumbo batteries)
Hedning Feb 28, 2020 @ 10:44am 
Originally posted by Cotaks:
and as @Hedning said you can start with less batteries, so long you don't run out in the middle of the night. Good number to start with is 10 (equal to 5 jumbo batteries)
I assumed he was talking about building batteries for other things than solar. I don't think many people have solar before oil.
Last edited by Hedning; Feb 28, 2020 @ 10:44am
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Date Posted: Feb 27, 2020 @ 4:59am
Posts: 20