Oxygen Not Included

Oxygen Not Included

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Firely Jan 18, 2019 @ 6:09am
Steam turbine question
i got my first load of super coolant 200kg ( but probably i need more) im starting to plan how to make it , and with acquatuner loop and thermo sensor dosen't look to hard , my main issue is the heat dissipation , many use turbine for destroying the heat and autodoors to detroying the extra pressure and let the turbine spin

I wonder is there a way to make it work in a legit way without using door? i was thinking with air punp but even with hight pressure vent the pressure below the turbine is too hight and dont flow out of the vent , any idea? what solution did you use for making Lox?
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Angpaur Jan 18, 2019 @ 6:17am 
Is there something preventing you from lowering pressure below the turbine?
foimols Jan 18, 2019 @ 6:36am 
Since the devs have not provided us a usable high pressure pump/air system yet, there is no legit way ATM.
So you have 3 exploits that I know of to choose from depending on how exploit-y you want to go.

Gas/steam conflict exploit over turbine
Blocked vents on turbine exploit using normal gas pumps
Door exploit

personally I think the door exploit is the least exploit-y but most complicated to actualize. Heavy doors do/can displace air IRL

of course you can always NOT use any exploits and only once in a while run the turbine after normal gas pumps move the steam back below the turbine...
Last edited by foimols; Jan 18, 2019 @ 8:03am
Firely Jan 18, 2019 @ 7:06am 
Originally posted by angpaur:
Is there something preventing you from lowering pressure below the turbine?

mmh maybe i can try to pump out some steam below with a pump to lower the pressure ,
but probably i used too much water since i see 20-30k steam tile, anyway im not sure if im ready for this i think probably is better to use thermium on the gas pump instead steel

@foimols yeah i ve seen many strat , even with filling the steam turbine with hydrogen and let the steam loop above and below as you said
foimols Jan 18, 2019 @ 7:39am 
I don't actually remember the pressure requirement (I use the door exploit and I usually have like 100+kg of steam floating around in my setup) of the turbine but as per Mathmanician says here:
https://forums.kleientertainment.com/forums/topic/98732-the-steam-turbine-everything-you-need-to-know/

one needs a pressure difference of 3k between the top and bottom...

@Firely if you have room to the side or below your steam chamber, you can just extend the room a little bit to spread out the pressure instead of using a pump...
Last edited by foimols; Jan 18, 2019 @ 8:51am
mikek Jan 18, 2019 @ 8:08am 
i use the hydrogen way. use a light gas to keep the top part filled, and push the steam down after cooled.
it's your own choice to block some parts of the turbine or not.
so in my opinion not an exploit as long as you are not blocking parts of the turbine.
foimols Jan 18, 2019 @ 10:03am 
Fun fact: Did you realize that a series of gas bridges would increase the potential throughput speed? I don't have hard numbers but I laid down two pumps next to each other. One pipe fed into a straight pipe while the other fed into a series of bridges. That first packet running through the bridges totally out-distanced the normal pipe after a few seconds (obviously since the gas goes into the bridge input and just appears at the output)

Using this quirk could potentially make a viable, legit turbine setup. Only problem is one would still need a lot of gas pumps to suck up potentially 10kg worth of steam every second.
Firely Jan 18, 2019 @ 10:43am 
yeah the less than 10kg tile steam is a very short range , also i think are needed more than 1 pump since the turbine need an initial startup any time it start
SamuraiJones Jan 18, 2019 @ 3:37pm 

Originally posted by foimols:
Since the devs have not provided us a usable high pressure pump/air system yet, there is no legit way ATM.

I disagree completely... you can't get crazy high, but the 20kg "high pressure vent" is more than you need to run the turbine. Especially since the steel air pump, it's so easy to use turbines to destroy heat that it feels like an exploit to me.

It sounds like you've got too much water/steam in the system. Liquids are so much denser than gas, that you gotta introduce that stuff super slow. If you get so much that the turbine can't run cuz the pressure difference is too low, and the vent can't pump cuz the pressure below is too high, then it'll jam up and you gotta get superhot steam out somehow, which always is a pain.

You might just enlarge one of the cavities to reduce pressure -- it might be easier in the short term. Alternatively, you could add a valve to let steam out, and then just vent it slowly till the setup starts working.

Now as for the super coolant... I've never got enough of it to really use on a large scale. I've always used petrol for big piping operations. Looks awesome though!

https://steamcommunity.com/sharedfiles/filedetails/?id=1628599626
foimols Jan 18, 2019 @ 6:07pm 
The turbine moves roughly 10kg per second. The pipes can only move 1 kg, with pumps only pulling in 500 g. Just because we have a high pressure vent that can vent into a 20 kg atmosphere does not mean it is useful making the turbine viable. The original question in this thread was about running the turbine continuously, not an on again/off again heat destroyer
Last edited by foimols; Jan 18, 2019 @ 7:04pm
cainboy Jan 18, 2019 @ 9:48pm 
My solution to creating LOX is quite different from most of the comments so far:

First of all: I do not use a steam turbine to delete heat. and so therefore do not need to rely on mechanics for forcing a steam turbine to delete the extra heat.

My Aqua Tuner is set in small box, of crystal tempshift plates, surrounded by Thermium metal tiles, submerged in petroleum. I have Radiant pipe on a 1 loop snaking through the 16 blocks to pull out heat. (personally I think a double loop, one for the metal tiles, one for the aquatuner would work better), and I basically pull the heat ouf of the hot box and cycle it through a Cold box with a lot of Wheeze Warts. (AETN would have really helped, but I wanted my LOX production close to the surface) (Aqua tuner should be thermium, since My tuner spiked to over 500 degrees before the Super coolant got cool enough, and then the temp stabilized around 250 while continually making LOX)

As far as strictly speaking of using a steam turbine to creat LOX, sorry, can't help with that. That's one thing I've actually not played around with yet. I like to come up with my own solutions for most things, even if it involves simple mechanics like wheezies :)
SamuraiJones Jan 18, 2019 @ 11:37pm 
Originally posted by foimols:
The original question in this thread was about running the turbine continuously, not an on again/off again heat destroyer

I don't see that question from the original post. I though the original post was to make a turbine spin. But yes, if the intention is to keep the thing running full time, then my setup isn't what you want. My setup is designed to remove heat rather than generate power. It runs perhaps 5% of the time, and probably results in a small net energy loss.
Firely Jan 19, 2019 @ 6:18am 
Yeah the initial goal was to make LOX , btw i didnt have a volcano near the rocket only 1 co2liquid vent .
Im building this setup atm https://www.youtube.com/watch?time_continue=402&v=c3W6qfkNrms , is strange btw that he has no pipe inside the LOX room but only on border , btw im gonna try it soon .
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Date Posted: Jan 18, 2019 @ 6:09am
Posts: 12