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https://steamcommunity.com/sharedfiles/filedetails/?id=1510123077
It's late so I may or may not have swapped the logic on the 2nd one.. Pretty sure that's right. But If it's backwards just change priority of bridge and underneath pipe.
https://steamcommunity.com/sharedfiles/filedetails/?id=1510156895
The great part of this system is you can feel all of your hydrogen to it from anywhere. If you discover a hydrogen vent, you just feed it into the processor. If you need hydrogen, you just pull it from the processor.
https://forums.kleientertainment.com/forums/topic/87548-self-powering-oxygen-module-mkii-production-and-cooling/?page=1
Batteries do loose some charge per cycle so in terms of pure efficiency it's better to store the gas, either in a room or the new tanks, and only have a single battery. If you produce a lot more gas than you need then go ahead and run the gen whenever just to destroy the extra gas.
Could also put that hydrogen to work in a drecko farm for cheap plastic instead of just storing it away.
I don't like just storing things, they just sit. (Ng from a geyser and clean water being the exceptions) Make that stuff do some work, it's not like you aren't making more of it.
Just thoughts...
Cheers..!
Since the only 2 things that use hydrogen are generators and the AETN, you gotta start using those more. The AETN takes very little hydrogen and it takes a while to set up anything using it. Simple solution is to build more stuff that uses power and get a 2nd generator.
I tried running the base for a while unattended and that was the death of my base, when the tanks were full, oxygen generation stopped and my dubs died