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Such as adding +5 to a stat or so. I dont know what they all do, but it seems like mostly +stats.
Balloon artist gives out balloons that boost a bunch of stats by like 8
sparkle streaker gets +8 athetics, and gives 5 to anyone near em
sticker bomber slaps stickers down randomly that give decor bonus
super focused has a 10% chance to instantly complete any action that would take 1 second of longer.
I posted ysterday or couple days about how to get it reliably, general concensus is just have high morale.
I'm sitting at around 15 over the reqs for over 10 cycles, and I"ve yet to see a single overjoy reaction though so I can't say for certain.
Lots of my dupes have 30+ morale and only require 12 (i cap this out by design). I'm getting tons of overjoy instances.
So how does one of you only have 1/5th constantly overjoyed, and the other have 'lots',?
where is the common denominator?
Stress? doing likable activities?
Why can't I get even 1 dupe to be overjoyed being 15 morale higher than needed?
I must be missing something.
I'll feel even worse If after i built everything, am 40+ morale over my needed, and still cant get an overjoyed reaction T_T;
My inner sanctum has good decor, then my outer base is horrible decor. Idk if that plays a factor or not.
New map no real decor modifiers, just getting into morale pumping and researching,
First map I tried it on, I had very high decor in the primary spots to get my +12.
https://imgur.com/a/EAbiSGd
This was a work in progress when I took it. Updated and complete now. Everyone has their own room, 2 bathrooms (8 toilets, 4 showers, 4 sinks), hospital, greathall, 2 massage parlors - all with decent+ decor.
Temp controlled rooms at no more than 80 degrees F.
Dupes must wear atmosuits anywhere outside the base (which means not stepping in liquids, no overpressure, no bad gasses).
All dupes work their favorite jobs first, then open to anything.
Morale usually has a minimum of 5 unused points, several with 10-20 or so unused.
Diet is mostly frost buns, pepper bread, and burgers. Several omelettes mixed in. Rarely anything raw except in emergencies.
0 stress, not walking through water.
I saw a dupe smiling, but no overjoy reaction on his status panel..
maybe I need more 'recreational' stuff?
like, not just high morale, but more variety to recreational choices?
BTW, still not sure what super focused does. Dupes with this aren't automatically accomplishing tasks, at least that i've been able to see.
I have issues with linking screenshots, but I'll try:
https://steamcommunity.com/sharedfiles/filedetails/?id=1922500242
https://steamuserimages-a.akamaihd.net/ugc/770608533633378932/6ED16A652522FECD105D37A06817C74398CC4A65/
Super focused: 10% chance to instantly complete an action that would otherwise take over 1 second to complete.
This one I've actually seen, *(it was the one reaction in the near 30 cycles i've been at over +8morale needed);. My digger instantly evaporated the abyssilite tile he was trying to dig. then clapped his hands in glee, and kept on digging. *(every other abyssilite tile took like 3-4 seconds)
I'm assuming it would transfer over to anything with a timer bar that would last longer than 1 second, like tuning a generator, refining metal etc.
EDIT: WTH. how does copy page url work for one of those, but not the next?
EDIT 2: ok. so it sent me to the right picture, but what?