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There is a lot of fun to be had at this game but it is a nitch audience. Also the tutorial/in game help and general learning curve is rough. Unless you were willing to work past a harder learning curve then most games you will probably be better off waiting for a tutorial being added to the game (the current one is pretty bare bones yet it is more then nothing). The developers have added a lot of content since the release of EA but haven't backed it up with advance or in depth how to's.
The development cycle is coming close to release from EA. The updates moving forward are going to fix balance, missing content and general polish. I feel like new users should only jump in now if they want to give themselves extra time to learn the content before release.
I fell like it would be better experience for most to just wait a little longer till release or right before release and then buy the game. Unless the player is really interested in the game and needs something fresh to play.
The only problem with Youtube series on this game is that it is in Early Access and the UI or available tech might be different in earlier videos than they are today or will be tomorrow, so you've got to keep that in mind. So a series from at least 2018 is recommended.
I learned a lot from
https://www.youtube.com/watch?v=8NESiBPGtZQ
that's a typical start to the game, and if that looks like something you might be interested in, continue to the next video and so on. It's very good to start informed in this game. But it's also good to learn from your mistakes and get a little better each time.
I will say that in terms of challenge, ONI is probably more difficult to master. Your colony can totally collapse, run out of air/water, burn up, or die from slimelung if you plan poorly. I've never made it to what most would consider the late-mid game. Whereas with Factorio you can always start rebuilding in new areas of the map (as long as you haven't totally screwed yourself with base defense and get overwhelmed by biters).
Both games challenge your organizational and planning skills, and you learn every time you start over. It will always suck to lose all you progress when you realize your fatal mistakes and consider restarting, but out of all the games I've ever played these two always feel great to get a fresh start on.
But i think Factorio is more complete for the moment. I have a lot of way to play Factorio, and with mods, multiplayer, etc...
ONI is great, but i think he still missing something for the moment, like an other game mode ( something defensive against an IA colony would be awesome)
Factorio and ONI are games where you always search optimisation. But ONI don't really let you the time to search or think. ONI is more about surviving. Oni is more difficult and its pretty hard to be a master on that game.
A complet tutorial is really needed.
Ive logged 140 hours into this game in a couple of weeks and I still need to get succesfully through mid game as I refuse to just learn how to do everything from videos or guides that will tell me the exact optimum method to do this specific thing.
Like, I just now learned that if you place your farms at the bottom, you better have a floor below, since all the Co2 your duplicants exhale are 37 degrees celsius and will slowly but surely and constantly overheat your main source of crops.
Hydrogen will float on top of everything and Co2 will fall below everything and the rest will take their respective places in between, so you have to always think about how youre gonna do something and thats by using real world physics, not just some invented game logic in most cases.