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Best amount is from 6-10 (2oxidezers can cover oxigen)
I tend to keep/finsih my dig/build orders in one area to get things done.
Check my screenshots on my account, That's the way I typically build.
I didn't realize you get a lot of calories from the pincha peppers, I'm getting enough food value I suppose from the ones that are harvesting. Maybe I'll rip out the dead ones or remove a level of plants.
The real issue I'm struggling with here, is the plumbing and how it divides the liquid amongst the plants. The first planters are maxed out and being topped up while the ones near the end don't receive any or very little water. I think the plumbing needs some serious revamping or there needs to be a more convenient way to get liquid evenly distributed.
So, if you don't make a pincha pepper farm at all, the next question becomes "What do I do with all this excess water?"
I made an unreasonably large reservoir in one map, and even that filled up. I started increasing my fertilizer makers, and I ran out of other required resources (on the entire map) before I got water under control.
On other maps, water has been the limiting factor in everything I do.
Honestly, I don't think there's a one-size-fits-all solution, since each playthrough varies so much. Perhaps getting juuuuuust the right size of pincha pepper farm is the answer, or perhaps extra fertilizer makers, or perhaps something else. This may not be the most useful answer, but I believe it's true: Your situation is what makes this game so challenging - there isn't a surefire answer that always works.
Of note, as far as I can tell, branches in pipes do an "every-other" method of splitting. If there are two ways water could go, the first time it goes to path A, and the second it goes to path B. This may be complicated by various factors that I don't fully understand, but I think that's basically how it works.
This is what I figured too, but it's not how it is working in practice, I have a line from the main pipe going to the 10-12 plants with each planter having their own pipe. But it only goes 4-5 deep roughly (I'd have to log in a look to be sure) but the water typically keeps filling the first few then reseting to fill the first few again. So only part of the line of planters ever gets water. Rarely the end ones will get water, but not enough to make the plant grow.
Actually maybe i'll see if the exploit still works, and if it works on them XD
So, the first plant get's 50% of ALL the water. The second get's 25%. 3rd gets 12.5. 4th gets 6.25%. 5th gets 3.125%. 6th gets about 1.6%. 7th gets about 0.8%. 8th gets about 0.4%. 9th gets about 0.2%. 10th gets less than 0.1%.
Soooo, the first one gets more than 500 times as much water as the tenth one, until it is full (plus filling the pipe).
Red Moon, sorry, my screenshots are public, so figured you could access them from there. Here is a screenshot of my current base.
https://steamuserimages-a.akamaihd.net/ugc/947332576907452358/857027868A2A95DE693BA865F6EA019193743B52/
Theoretically one skimmer should be enough to run ~17 plants, which is much, much more than 16 dupes will need...