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if you need more natgas use fertilizer maker and store as much natural gas as possible from the geyser when its not dormant
problem i have is depending on rng water may be problem i only had 2 steam gaisers in newest save and with even just 21 dupes and using only tiny bit water for food and mostly using mealworms these 2 gaisers wont sustain me
i used cheat mode to clean entire map and no other gaisers to spawn water
old one atleast could sustain moderate population , now 2 can berly sustain anything if your unlucky with rolls
problem they are not water but steam gaisers and they produce very little water , idk if even 15 population would sustain
on vanilla water gaiser i could easily with no big deal on just 1 have pop 30+
Now ya just have to plan around that and one way would be to not use all the gas but let it last so long that you could keep the, ofc now lower, power production on a base level.
Needless to say, there are other ways on how to get power and coal may be quite a viable mean... for one has to wonder how many watt 1kg of water is which one could freeze and feed to hatches. If my current colony was not starving for whatever reason (somehow 800kcaljust become about 200, 39 mealwood could not feed 4 normal dupes), I'd like to test that. And if it was not 1am I might have been able to come up with a formula with which one could calculate how much a geyser produces per second on average, taking idle and dormant time into account.
you must be joking... but welp, I can see why having many dupes may be neat however the point is, some time some thing will bottleneck ya. I doubt that anything over 20 dupes is intended in the first place, you must be burning most of your water through electrolyzers, no?
by the by, I can still remember when Geysers were not implemented... for then the end was coming sooner or later. By the by, where did the void holes go? IIRC one got me very cold propane without use and blue color~ (oh how I would like that to cool my base now, it is anyway a shame if they are now gone forever just because geysers there are now, which are not walll mounted and in a cluster of 4)
I can only advice you to consider using secondary sources for water, Natural Gas is and when making Plastic, Steam is also made (though if I saw correctly, "geysers" for oil work differently and require water in the first place). Ice is also a finite resource but welp, it is not like dirt ain't.
Oh well that sucks I don't know why they screwed up the geysers.
I like the new geysers though, I enjoy exploring the map looking for them and figuring out new ways to make use of them in different situations. pretty much all of them can be used to your advantage in one way or another (co2 is probably the worst...). the natural gas geysers aren't really enough to be a full source of power anymore, but a few things can help:
- make a larger room to hold the gas so the vent never goes over-pressure and you can get it all.
- put a few fertilizer makers in there (maybe on an atmo sensor) to help. you'll also get more natural gas as a byproduct from oil processing that you can pipe in there to store.
- make use of smart batteries so your generators aren't wasting fuel running at full power
by doing those things and having a supplimental power source like coal or hydrogen it kinda works out.
The nullifer did what ppl wanted which was remove heat in large amt while preventing players from removing anything from the game. The void was broken in that it removed gas, liquid, and solid.
The chlorine pushes the poluted oxygen above it and the clean oxygen sits above the poluted oxygen. open the door, release the trapped oxygen, close it again let the pressure build up without releasing the polluted oxygen..
I set up a massive room where my natural gas geyser was and added 12 or so fertilizer makers. I only powered maybe 8 of them, offsetting with smart batteries/automation, and hydrogen generators, my geyser is over pressurized because that room is around 11k or better of gas pressure. But that's because I'm pumping in the gas from a second nat gas geyser too. but even without that one there is a lot of gas.
next time I'll keep the geyser separate from the fertilizer room, and just pump all that gas into the fertilizer room. I've lost huge amounts of potential nat gas because of overpressurized. I did it to minimize power usage, but turned out I didn't need to worry about it.
Most likely because they were broken/imbalanced to begin with, ONI got from being a finite world to a relatively easy infinite one... considering how some many find 21 dupes a moderate amount
Oh, even solid? Welp, I can see why it may be imbalanced and how I'd love to use it for removing chlorine but I guess I'd still just use other means to deal with it (like storing it as a liquid or in a high pressure area)
what i got problem is the RNG involved spawning of them especialy lots are not guaranteed to even spawn
on other map i made i did get 3 steam vents 1poluted water and 1 clean water gaiser , thats 5 sources of water compared to my 2(no chlorine tho nor lava nor metal tho)
and another map i did make had 2 steam 1 slurry 1 hot water (had metal and chlorine)
and another map water with bad roll(very low) and 1 steam with bad roll(had metal and lava but this map would not sustain even 10 dupes propobly)
i dont mind RNG on gaisers to not guaranteed to be there but water ones should be consistant , 2 steam gaisers and nothing else should not be something that happens as it very limits how much dupes you got
i am sightly experienced and can deal with that on other ways but still it makes endgame annoying , becouse you dont know what your gaisers are unless you use cheat menu and remove all map
not to say water is the most important reource as water is oxygen , while there is amount of water you can save on farming , even toilers and showers
there is limit how much you can save unless they add "oxygen gaisers" too
Also there're some other NG sources in the game: oil refinery, oil well, method of cooking crude oil at high temperatures and fertilizer synthesizers.