Oxygen Not Included

Oxygen Not Included

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jiffy Apr 8, 2018 @ 3:31pm
Natural Gas Geyser Doesn't Run for 30 Cycles Straight?
After analyzing the geyser (which was very tedious) I saw that it wouldn't turn on for the next 30 cycles. Why is this a thing? How do I get a constant supply of power from natural gas now?
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Showing 1-15 of 34 comments
Hoki Apr 8, 2018 @ 3:34pm 
not from geysers anymore obviously.

if you need more natgas use fertilizer maker and store as much natural gas as possible from the geyser when its not dormant
Psycho Apr 8, 2018 @ 3:54pm 
there are way too many geysers now...the rng is getting real

Originally posted by Psycho:
there are way too many geysers now...the rng is getting real

problem i have is depending on rng water may be problem i only had 2 steam gaisers in newest save and with even just 21 dupes and using only tiny bit water for food and mostly using mealworms these 2 gaisers wont sustain me

i used cheat mode to clean entire map and no other gaisers to spawn water

old one atleast could sustain moderate population , now 2 can berly sustain anything if your unlucky with rolls
jiffy Apr 8, 2018 @ 4:10pm 
Originally posted by Varenvel The Fancy Dinosaur:
Originally posted by Psycho:
there are way too many geysers now...the rng is getting real

problem i have is depending on rng water may be problem i only had 2 steam gaisers in newest save and with even just 21 dupes and using only tiny bit water for food and mostly using mealworms these 2 gaisers wont sustain me

i used cheat mode to clean entire map and no other gaisers to spawn water

old one atleast could sustain moderate population , now 2 can berly sustain anything if your unlucky with rolls
Two water geyers have been around for a while. I got to cycle 1,200 with two water geysers, by just not having that many duplicants, and being preserving of my water.

Originally posted by jiffy:
Originally posted by Varenvel The Fancy Dinosaur:

problem i have is depending on rng water may be problem i only had 2 steam gaisers in newest save and with even just 21 dupes and using only tiny bit water for food and mostly using mealworms these 2 gaisers wont sustain me

i used cheat mode to clean entire map and no other gaisers to spawn water

old one atleast could sustain moderate population , now 2 can berly sustain anything if your unlucky with rolls
Two water geyers have been around for a while. I got to cycle 1,200 with two water geysers, by just not having that many duplicants, and being preserving of my water.

problem they are not water but steam gaisers and they produce very little water , idk if even 15 population would sustain

on vanilla water gaiser i could easily with no big deal on just 1 have pop 30+
SakuraKoi Apr 8, 2018 @ 4:31pm 
Geysers now have a phase in which they are dormant. When clicking on a Geyser one will be able to see precise stats, though to see the active time (time in which it ain't dormant), one needs a scientist (highest level) to analyze it for a long time.

Now ya just have to plan around that and one way would be to not use all the gas but let it last so long that you could keep the, ofc now lower, power production on a base level.

Needless to say, there are other ways on how to get power and coal may be quite a viable mean... for one has to wonder how many watt 1kg of water is which one could freeze and feed to hatches. If my current colony was not starving for whatever reason (somehow 800kcaljust become about 200, 39 mealwood could not feed 4 normal dupes), I'd like to test that. And if it was not 1am I might have been able to come up with a formula with which one could calculate how much a geyser produces per second on average, taking idle and dormant time into account.

Originally posted by Varenvel The Fancy Dinosaur:
with even just 21 dupes
you must be joking... but welp, I can see why having many dupes may be neat however the point is, some time some thing will bottleneck ya. I doubt that anything over 20 dupes is intended in the first place, you must be burning most of your water through electrolyzers, no?

by the by, I can still remember when Geysers were not implemented... for then the end was coming sooner or later. By the by, where did the void holes go? IIRC one got me very cold propane without use and blue color~ (oh how I would like that to cool my base now, it is anyway a shame if they are now gone forever just because geysers there are now, which are not walll mounted and in a cluster of 4)

I can only advice you to consider using secondary sources for water, Natural Gas is and when making Plastic, Steam is also made (though if I saw correctly, "geysers" for oil work differently and require water in the first place). Ice is also a finite resource but welp, it is not like dirt ain't.
jiffy Apr 8, 2018 @ 5:04pm 
Originally posted by SakuraKoi:
Geysers now have a phase in which they are dormant. When clicking on a Geyser one will be able to see precise stats, though to see the active time (time in which it ain't dormant), one needs a scientist (highest level) to analyze it for a long time.

Now ya just have to plan around that and one way would be to not use all the gas but let it last so long that you could keep the, ofc now lower, power production on a base level.

Needless to say, there are other ways on how to get power and coal may be quite a viable mean... for one has to wonder how many watt 1kg of water is which one could freeze and feed to hatches. If my current colony was not starving for whatever reason (somehow 800kcaljust become about 200, 39 mealwood could not feed 4 normal dupes), I'd like to test that. And if it was not 1am I might have been able to come up with a formula with which one could calculate how much a geyser produces per second on average, taking idle and dormant time into account.

Originally posted by Varenvel The Fancy Dinosaur:
with even just 21 dupes
you must be joking... but welp, I can see why having many dupes may be neat however the point is, some time some thing will bottleneck ya. I doubt that anything over 20 dupes is intended in the first place, you must be burning most of your water through electrolyzers, no?

by the by, I can still remember when Geysers were not implemented... for then the end was coming sooner or later. By the by, where did the void holes go? IIRC one got me very cold propane without use and blue color~ (oh how I would like that to cool my base now, it is anyway a shame if they are now gone forever just because geysers there are now, which are not walll mounted and in a cluster of 4)

I can only advice you to consider using secondary sources for water, Natural Gas is and when making Plastic, Steam is also made (though if I saw correctly, "geysers" for oil work differently and require water in the first place). Ice is also a finite resource but welp, it is not like dirt ain't.


Originally posted by Varenvel The Fancy Dinosaur:
Originally posted by jiffy:
Two water geyers have been around for a while. I got to cycle 1,200 with two water geysers, by just not having that many duplicants, and being preserving of my water.

problem they are not water but steam gaisers and they produce very little water , idk if even 15 population would sustain

on vanilla water gaiser i could easily with no big deal on just 1 have pop 30+
Oh well that sucks I don't know why they screwed up the geysers.
kingjames488 Apr 8, 2018 @ 5:05pm 
Originally posted by SakuraKoi:
By the by, where did the void holes go?
they seem to have been removed, I've never seen these things and only hear the occasional mention of them. what did they even do?

I like the new geysers though, I enjoy exploring the map looking for them and figuring out new ways to make use of them in different situations. pretty much all of them can be used to your advantage in one way or another (co2 is probably the worst...). the natural gas geysers aren't really enough to be a full source of power anymore, but a few things can help:
- make a larger room to hold the gas so the vent never goes over-pressure and you can get it all.
- put a few fertilizer makers in there (maybe on an atmo sensor) to help. you'll also get more natural gas as a byproduct from oil processing that you can pipe in there to store.
- make use of smart batteries so your generators aren't wasting fuel running at full power

by doing those things and having a supplimental power source like coal or hydrogen it kinda works out.
AquaX Apr 8, 2018 @ 5:25pm 
Void was removed when the nullifer was released because it was abused too much. Players were literally reloading the game repeatily while using debug mode to remove fog to find the void.

The nullifer did what ppl wanted which was remove heat in large amt while preventing players from removing anything from the game. The void was broken in that it removed gas, liquid, and solid.
leaderdog Apr 8, 2018 @ 5:59pm 
This is where slime is actually your friend. Make algae thingies and you can get a good deal of water. Also put the slime in a closed room with chlorine and put a couple deoderizers in there. It creates a steady stream of oxygen. My dupes ears pop when they go in there if I'm not watching the pressure to let the oxygen escape. You'll need a healthy stream of chlorine to keep pumping in as some escape, and some just disappear from what I can gather.

The chlorine pushes the poluted oxygen above it and the clean oxygen sits above the poluted oxygen. open the door, release the trapped oxygen, close it again let the pressure build up without releasing the polluted oxygen..
Last edited by leaderdog; Apr 8, 2018 @ 6:03pm
leaderdog Apr 8, 2018 @ 6:17pm 
also you'll get natural gas from refining oil. I made a room to store the natural gas near my oil refinery. It's a huge room and has about 5K gas pressure and I haven't touched it yet.

I set up a massive room where my natural gas geyser was and added 12 or so fertilizer makers. I only powered maybe 8 of them, offsetting with smart batteries/automation, and hydrogen generators, my geyser is over pressurized because that room is around 11k or better of gas pressure. But that's because I'm pumping in the gas from a second nat gas geyser too. but even without that one there is a lot of gas.

next time I'll keep the geyser separate from the fertilizer room, and just pump all that gas into the fertilizer room. I've lost huge amounts of potential nat gas because of overpressurized. I did it to minimize power usage, but turned out I didn't need to worry about it.
SakuraKoi Apr 9, 2018 @ 12:42am 
Originally posted by jiffy:
Oh well that sucks I don't know why they screwed up the geysers.

Most likely because they were broken/imbalanced to begin with, ONI got from being a finite world to a relatively easy infinite one... considering how some many find 21 dupes a moderate amount

Originally posted by AquaX:
The void was broken in that it removed gas, liquid, and solid.

Oh, even solid? Welp, I can see why it may be imbalanced and how I'd love to use it for removing chlorine but I guess I'd still just use other means to deal with it (like storing it as a liquid or in a high pressure area)
its not that new gaisers are bad as i like them

what i got problem is the RNG involved spawning of them especialy lots are not guaranteed to even spawn

on other map i made i did get 3 steam vents 1poluted water and 1 clean water gaiser , thats 5 sources of water compared to my 2(no chlorine tho nor lava nor metal tho)

and another map i did make had 2 steam 1 slurry 1 hot water (had metal and chlorine)

and another map water with bad roll(very low) and 1 steam with bad roll(had metal and lava but this map would not sustain even 10 dupes propobly)


i dont mind RNG on gaisers to not guaranteed to be there but water ones should be consistant , 2 steam gaisers and nothing else should not be something that happens as it very limits how much dupes you got

i am sightly experienced and can deal with that on other ways but still it makes endgame annoying , becouse you dont know what your gaisers are unless you use cheat menu and remove all map

not to say water is the most important reource as water is oxygen , while there is amount of water you can save on farming , even toilers and showers

there is limit how much you can save unless they add "oxygen gaisers" too
Last edited by Varenvel The Festive Dinosaur; Apr 9, 2018 @ 2:12am
SKull Apr 9, 2018 @ 2:34am 
I think the risk of the game becoming stale because of map predictability outweighs many of these concerns though. You need the exploration aspect of the game to be more than an excavation to find the obligatory chlorine/natural gas/steam geysers. I would definitely not be calling for any changes to this, as it is part of what makes the game fun. I have gotten anywhere from about 12 tons to 75 tons of copper in the starting biome. High end and you can do anything you want very quickly. Low end and you have to scrimp and save copper and expand into toxic for iron earlier than normal. The randomness helps keep things interesting.
Last edited by SKull; Apr 9, 2018 @ 2:35am
Ray Garraty Apr 9, 2018 @ 2:55am 
Originally posted by jiffy:
How do I get a constant supply of power from natural gas now?
When the NG geyser is active, just pump the gas surplus into a separate high pressure storage, using high pressure vent.
Also there're some other NG sources in the game: oil refinery, oil well, method of cooking crude oil at high temperatures and fertilizer synthesizers.
Last edited by Ray Garraty; Apr 9, 2018 @ 2:56am
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Date Posted: Apr 8, 2018 @ 3:31pm
Posts: 34