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Got 4.1 Kelvin. And it would seem that an ambient temperature sensor will be enough. (the thermo sensor you find in the automation buildings)
(the afore mentioned pump was at 5.8 Kelvin)
So for someone still struggling with this:
This is A way:
(note: drains an absolute crap ton of power)
Build a 2 block high and 3 block wide insulated reservoir to which you can dump super coolant. Within the reservoir put:
- a large pump
- thermo sensor. (at the bottom row)
- A liquid vent. (at the top row)
- (optional) diamond temp shift plates on the background. mainly affects temperature exchange speed to both directions.
Connect the thermo sensor directly to the pump.
Pull the pipes through the walls to pour directly on the thermo sensor (not that there'd be any room elsewhere)
The pump will push the supercoolant straight out of the reservoir.
Use the best insulated piping you can easily afford. The best is not necessary.
Outside the reservoir:
This is the challenging part:
Route the supercoolant by temperature to loop through aquatuners until it is at 16 Kelvin.
As the aquatuners only cool by 14 Kelvin per unit, anything cooler needs to be warmed back up, and anything warmer needs to be first cooled down and then warmed up to meet said 16 Kelvin.
And as the liquid is at 16 Kelvin, Route it through one last aquatuner which dumps it directly to the reservoir.
The thermo sensor within the reservoir can be set to around above 8 Kelvin so it shuts down the heat producing pump as the temperature is getting close to the spot.
When the temperature of either the pump, or thermo sensor drops below 6 Kelvin, Save, exit the game, restart the game and load the save.
Hopefully this helps someone else.