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Guys, please read the post more carefully. The main reason to come up with improved SPOM(self powered oxygen modules) designs is to squeeze more out of them.
You both describe the basic setup:
liquid pump 21W, power cost to supply electrolyzer with 1000g/s water
gas pump 240W, 100% uptime
gas pump 240W, 100% uptime
electrolyzer 120W, 100% uptime
gas filter 0W, assume using automation filter
Total wattage: 240W + 240W + 120W + 21W = 621W
So, you put in 1000g/s water and get out
888g/s oxygen
112g/s hydrogen
Converting all of the hydrogen to electricity will give you: 896W - 621W = 275W surplus
With my SPOM design:
1000g/s water in
888g/s oxygen out
112g/s hydrogen out
Converting all of the hydrogen to electricity will give: 600W surplus
Which would you rather have? 275W of extra power or 600W of extra power per installation?
https://steamcommunity.com/sharedfiles/filedetails/?id=1444135787
https://steamcommunity.com/sharedfiles/filedetails/?id=1748347998
Oh? I (friendly)challenge you to calculate how much surplus electricity your SPOMs generate every cycle and tell me if it's as good as or better than 600W!
Your set up offers no advantages. Its not energy efficient, its not getting the maximum use of the machines, it requires a filter. You are several steps behind the meta. Do you even realize that long term self powering isn't even the goal? Hydrogen is used as rocket fuel plus running the AETN is very valuable. Hydrogen is also the best gaseous coolant. There are more uses for Hydrogen than to feed back into your power grid.
This is going to get to max pressure eventually and shut down like others have stated (until the pumps catch up).
Also you'll probably need to dump this much oxygen into vacuum or you're going to over-pressurize the entire map and make the game unplayable, so space suits and a long pipe are required.
You're also omitting the power cost of the liquid pump as if it doesn't cost energy.
Overall - try again.
I'll answer you first as it'll be quick:
I am including the cost of the liquid pump, examine the screenshots ... I always have "yesterday's report" open so you can see. In the screenshot it says Liquid pump -13.2kj which is approximately 21W .. this is a fixed cost since it always costs the same to pump 1000g/s water in an electrolyzer each cycle.
Every oxygen-producing setup, from the simplest to most complex, will eventually get max pressure and shutdown if you don't manage gas on your map, when I post SPOM designs I assume the player at least knows how to manage gas in their game... that is if you have too much either cut down on how much you're producing, get more dupes or vent it off into space(dig an opening up into Space), etc...
LOL, I see... unable to back up your nonsense with any actual hard data.
Extracting maximum oxygen and hydrogen for the lowest energy cost is the goal of SPOM designs, even at end-game when you might want to use all of your hydrogen for rockets you will still want to extract maximum oxygen and hydrogen for least energy cost, that never becomes irrelevant... I can't believe you failed to understand that.
I can tell you right now your SPOM is pretty crap, it is in a closed box so in order to move out the 1000g/s the electrolzyer produces you need to spend at least 480W, any less than that and your electrolyzer will stop due to 'max gas pressure'
120W + 240W + 240W + 21W = 621W to produce approx 888g/s oxygen and 112g/s hydrogen
Here's another screenshot, with yet another report open:
530.1kg oxygen produced
514.4kj electricity produced
electricity removed:
Liquid pump -13.2kj
Gas Filter -20.6kj
Gas Pump -48.1kj
Electrolyzer 59.7kj
Cost to extract: 141.6kj or 236W
https://steamcommunity.com/sharedfiles/filedetails/?id=1752195364
So, yes try and actually test my SPOM design before trying to crap all over it, it just makes you look silly.