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I think it took me 10 ish bases before I really started getting the hang of the general game, and another 5+ before I got into ranching, or more complex stuff.
just make sure there is either a feeder, or food on the ground for hatches, and they will eat.
I find even with 4 hatches, the reproduction rate outstrips egg hatching /autowrangling speed.
meaning its just better to have 8 hatches *(maximum count for a 96 tile ranch before glum)*, and try to deal with the eggs.
While I can keep up the happiness and reproduction/production rates on all 8 hatches per ranch, my issue with them is that autosweepers will remove the eggs so fast, that everything ends up gone *(why I use a back up ranch). or floor droppers remove it, but then need auto wrangling*(better, but uglier)
Combat should only ever activate if you set them to attack, and my wild Pacus were in an aquarium that my dupes could not reach. *(also my primary hatch killer zone, with an autosweeper to grab meat and shells.)
My biggest issue, is that for unexplained reasons, Wild Critters are dying off, without reproducing a single egg. I've NEVER had this happen before, so I wondered if it was in the patches, or someone else experienced it before. I lost over 60 pacu, and 20 hatches that were wild and set up to be reserves in case my ranching went south.... but this... this hurts.
I suppose I could shift to vole farming for meat, and ignore pacu eggs for lime, since once my space industry is up and running, I should be pulling in roughly 6.1 tons of steel every 8 cycles. meaning I wont need the shells for lime.... and I could swap over to pepper bread/barbeque instead of shrooms for food if I build a proper farm....
But the Wild Critter issue is just vexxing to me.