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Looks like both wolframite and aluminum are available from planets.
https://oni-assistant.com/database/planets
The amount that falls from space is very low. But you can get a decent amount from planets.
-As already mentioned - meteors for gold amalgam and copper ore.
-Different planets. Things like copper ore are easy, wolframite, for example, is not guaranteed and hard to get.
-Steel can be manufactured from renewable components and can replace ores for construction.
-Rust. Not technically renewable (apart from hauling it from space which makes no sense) but there is A LOT of it and you can get crazy amounts of iron from it over time.
Since refined metals are much easier to get - do not refine more ores early on than you absolutely need. This way you will have more than enough ores later.
Either way getting metals later on is pretty easy. It falls from meteors as said. Also certain metals like lead is very effective for making wires as its useless for much else use. And there is rockets and planet destinations where you can find it as well.
Also this
Easiest way to see it is browsing this: https://toolsnotincluded.net/map-tools/map-browser
And IMO it does not matter that much. Running out of metals is one of those things which is theoretically possible but never happens practically.
I read that there is at least one per map as well. However, on my 95% uncovered map, I only have 1 regular volcano (which seems near worthless). I am still looking, but my outlook seems grim.
Indestructible structures close to starting location.
Lack of water geysers of some kind (not steam, preferably one of p-water ones) relatively close to starting location. Especially on maps without swamps.
Lack of some kind of fuel source (natgas, hydrogen) relatively close to starting location.
Then there are some things like chlorine vent lack which does not make game harder, but removes a bunch of options.
Volcanos are pretty low on this list, because they do not make game easier during early-mid game when it still matters and do not offer anything otherwise unavailable.
Also "building the industry" sounds a bit too complicated in relation to building refinery-turbine loop, which is power-positive, maintenance-free and only requires some dupe time to work.
Tools: https://toolsnotincluded.net/map-tools/map-browser
Ok, I disagree with some of those, but that discussion is off topic.