Oxygen Not Included

Oxygen Not Included

View Stats:
Angpaur Jun 4, 2019 @ 5:54am
Automated Algae Oxygen Farm
The farm's oxygen production mostly relies on off-gasing bottled polluted water. Terrariums main function is to create the bottled pwater.

Algae and filtration medium delivery is automated, same as retrieving clay.

Also water delivery is automated by closing doors and pushing it up for terrariums to soak it. This is being puled, so vacuum is created when water flows down and bottled pwater can off-gas faster.

Each 2 cycles dupes need to come in the farm to clean terrariums. At that time doors are automatically opened for brief time to let them in. Rest of the time doors should be closed. Right now the doors open each one cycle so this can be further improved.

Here is video of the farm:
https://www.youtube.com/watch?v=CIsoocFF5uo
< >
Showing 1-8 of 8 comments
Lifepath -CdE- Jun 4, 2019 @ 6:38am 
Great stuff as usual my dear collegue

I have a question : why do you keep opening and closing these doors ? and what is the automation process behind it ?
It seems to me your terrariums don't get that much time to drink...

Also are you sure your doors don't destroy water ? How much water do you send in the system per second ?

Also you need to record an explanation ! it would make the video that much more interesting. Because as it is only the elite of the game can really understand imho.

Thanks for posting about my favourite building in the game !!
Last edited by Lifepath -CdE-; Jun 4, 2019 @ 6:41am
Angpaur Jun 4, 2019 @ 7:51am 
Thanks man!

As I described - the dooor are being pulsed, so vacuum is created when water flows down and bottled pwater can off-gas faster.

Terrariums should be first primed and fully soaked with water. One terrarium can hold 360kg of water. Pulsing the doors keeps the terrariums soaked, because time intervals are long enough to reach 360kg again.

Doors are not destroyng any water - it has place to move so it won't vanish. Consumption is standard: 300g/s of water per terrarium. Water level is maintained by hydro sensor.
Last edited by Angpaur; Aug 2, 2019 @ 10:48pm
Lifepath -CdE- Jun 4, 2019 @ 9:09am 
Ok i don't know what was the issue but at one point i had a problem of water disapearing with this system... So you do the water move for gas movement very interesting !! Why do you need this vacuum to have faster off gas ? what is the rule behind that ? Do the bottle stop off gasing in some cases ?
Angpaur Jun 4, 2019 @ 10:39am 
Bottled polluted water offgasing depends on gas pressure it is placed in. It slows down with the pressure rise. At some point it stops completely. But in vacuum it offgass at full capacity.

So goal here is to create vacuum as often as possible.
Last edited by Angpaur; Jun 4, 2019 @ 10:40am
Lifepath -CdE- Jun 4, 2019 @ 1:34pm 
I see !! And the weight of the bottle is transformed in its wheight of P02 ?
And i guess the more bottles the higher the pressure in your room... but at the end of the day, aren't you limited by the capacity of your pumps ?
Lifepath -CdE- Jun 4, 2019 @ 1:36pm 
Last edited by Lifepath -CdE-; Jun 4, 2019 @ 2:24pm
Angpaur Jun 4, 2019 @ 2:41pm 
To open doors each 2 cycles you need a way to measure 1200s.
You can chain 6 filter gates or you can use a water clock.
Water clock is based on a valve and hydro sensor - you pour liquid at 10g/s rate and you set hydro sensor to activate when liquid level reaches 12kg This way you know 1200s have passed.
Last edited by Angpaur; Jun 4, 2019 @ 2:42pm
Lifepath -CdE- Jun 4, 2019 @ 3:49pm 
wow great tip thanks.
I'm trying to achieve a Dry feet Terrarium farm. Not one for off gasing just standard stuff but with constant dry feet. And i would also like to keep circulation through the room too.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Jun 4, 2019 @ 5:54am
Posts: 8